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Health bar color


Seraph Sephiroth

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Does anyone know where I can find the texture or process that controls it (I'm referring to player HP bar color)?

I've browsed through the grf files, and they don't seem to contain anything related to that, nor could I find anything

in the lua/lub files containing this.

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The color is hardcoded in the client, you can try yo search for it with help of some disassembler and create a diff for it.

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yep that how I would do it

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I speculated that it would indeed be hardcoded in the client, so thanks for confirming that.

I'll look into disassembling the client then.

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