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Monster Aura


Elijah23

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Just want to ask on how to disable the auras for monsters..

// Maximum allowed 'level' value that can be sent in unit packets.

// Use together with the aura_lv setting to tell when exactly to show the aura.

// NOTE: You also need to adjust the client if you want this to work.

// NOTE: Default is 99. Values above 127 will probably behave incorrectly.

// NOTE: If you don't know what this does, don't change it!!!

max_lv: 255

// Level required to display an aura.

// NOTE: This assumes that sending max_lv to the client will display the aura.

// NOTE: aura_lv must not be less than max_lv.

// Example: If max_lv is 99 and aura_lv is 150, characters with level 99~149

// will be sent as being all level 98, and only characters with level

// 150 or more will be reported as having level 99 and show an aura.

aura_lv: 255

This works correctly for players... but the custom aura that I used shows too for monsters..

Just want the aura to be used by players...

Thanks!.. :)

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// Units types affected by max_lv and aura_lv settings. (Note 3)

// Note: If an unit type, which normally does not show an aura, is

// set it will obtain an aura when it meets the level requirement.

// Default: 0 (none)

client_limit_unit_lv: 0

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already set to 0..

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set to 1

(1: Pc, 2: Mob, 4: Pet, 8: Homun, 16: Mercenary)

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oh my bad, I'm not reading it lmao, thanks for your help,

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where can i find that?

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