Jump to content
  • 0

is this correct for Eff_Stone,1000;


Question

Posted (edited)

what i wanna do is that the hitter will have a chance to crsed his/her enemy chance by 10%...is this correct?

not when hit by his/her enmy

bonus2 bAddEff,Eff_Stone,1000;

Edited by RN1986

3 answers to this question

Recommended Posts

Posted

Yes that is correct. Always check the doc/item_bonus.txt:

bonus2 bAddEff,e,x;   Adds a x/100 chance to cause effect e to the target when attacking (e.g. x=100 makes 1% chance, x=10000 makes 100% chance, etc)
 e: Eff_Blind, Eff_Sleep, Eff_Poison, Eff_Freeze, Eff_Silence, Eff_Stun, Eff_Curse, Eff_Confusion, Eff_Stone, Eff_Bleeding

Peopleperson49

  • Upvote 1

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Answer this question...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...