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adding 3rd job costume...but..


Mr BrycE

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i want to add 3rd job costume, but im using eA... any suggestion?

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What do you costume item or spr only???

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there's someone share some NPC script for change the costume only.. i forgot where and who.. /abs i'll just share the code here.. :D

//####################################################

//# ™ #

//# ####### ###### ### ### ### ### ### ### #

//# ### ### ### ### ### ### ### ### ### #

//# ##### ### ### #### #### ##### #

//# ## ### ### ### ### ### ### ### #

//# ## ###### ### ### ### ### ### #

//# #

//####################################################

//v1.0: Allows changing suits to 3rd classes; #

//v1.1: Added Xmas and Summer suits; #

//v1.2: Added support to baby 3rd class suits. #

//####################################################

prontera,145,200,6 script Class Suits 485,{

// Settings

set .mode, 1; // Set it as following: 0 - Transcendent 2nd to 3rd class suits ; 1 - Transcendent 2nd to normal and baby 3rd class, also 3rd to baby 3rd; 2 - Transcendent 2nd to 3rd class suits and xmas, summer suits; 3 - 2nd to normal and baby 3rd class, also normal 3rd to baby 3rd plus xmas,summer.

if (.mode == 0) goto normal;

if (.mode == 1) goto babies;

if (.mode == 2) goto misc;

if (.mode == 3) goto babymisc;

normal:

mes "[suit Provider]";

mes "So, wanna change your appearance?";

menu "Change to 3rd class suit",thirdclass,"Reset appearance",reset;

babies:

mes "[suit Provider]";

mes "So, wanna change your appearance?";

menu "Change to 3rd class suit",thirdclass,"Change to 3rd class baby suit",babythirdclass,"Reset appearance",reset;

misc:

mes "[suit Provider]";

mes "So, wanna change your appearance?";

menu "Change to class suit",thirdclass,"Extra suits",miscsuits,"Reset appearance",reset;

babymisc:

mes "[suit Provider]";

mes "So, wanna change your appearance?";

menu "Change to class suit",thirdclass,"Change to 3rd class baby suit",babythirdclass,"Extra suits",miscsuits,"Reset appearance",reset;

thirdclass:

if(class == Job_Lord_Knight) { changebase 4060; close; end; }

if(class == Job_Assassin_Cross) { changebase 4065; close; end; }

if(class == Job_Paladin) { changebase 4073; close; end; }

if(class == Job_Whitesmith) { changebase 4064; close; end; }

if(class == Job_Creator) { changebase 4078; close; end; }

if(class == Job_Stalker) { changebase 4079; close; end; }

if(class == Job_Professor) { changebase 4074; close; end; }

if(class == Job_Gypsy) { changebase 4076; close; end; }

if(class == Job_Champion) { changebase 4077; close; end; }

if(class == Job_Sniper) { changebase 4062; close; end; }

if(class == Job_Clown) { changebase 4075; close; end; }

if(class == Job_High_Wizard) { changebase 4061; close; end; }

if(class == Job_High_Priest) { changebase 4063; close; end; }

else { next; mes "[suit Provider]"; mes "I'm sorry, but your class is not supported."; close; end; }

babythirdclass:

if(class == Job_Lord_Knight) { changebase 4096; close; end; }

if(class == Job_Assassin_Cross) { changebase 4101; close; end; }

if(class == Job_Paladin) { changebase 4102; close; end; }

if(class == Job_Whitesmith) { changebase 4100; close; end; }

if(class == Job_Creator) { changebase 4107; close; end; }

if(class == Job_Stalker) { changebase 4108; close; end; }

if(class == Job_Professor) { changebase 4103; close; end; }

if(class == Job_Gypsy) { changebase 4105; close; end; }

if(class == Job_Champion) { changebase 4106; close; end; }

if(class == Job_Sniper) { changebase 4098; close; end; }

if(class == Job_Clown) { changebase 4104; close; end; }

if(class == Job_High_Wizard) { changebase 4097; close; end; }

if(class == Job_High_Priest) { changebase 4099; close; end; }

if(class == Job_Rune_Knight_T) { changebase 4096; close; end; }

if(class == Job_Guillotine_Cross_T) { changebase 4101; close; end; }

if(class == Job_Royal_Guard_T) { changebase 4102; close; end; }

if(class == Job_Mechanic_T) { changebase 4100; close; end; }

if(class == Job_Genetic_T) { changebase 4107; close; end; }

if(class == Job_Shadow_Chaser_T) { changebase 4108; close; end; }

if(class == Job_Sorcerer_T) { changebase 4103; close; end; }

if(class == Job_Wanderer_T) { changebase 4105; close; end; }

if(class == Job_Sura_T) { changebase 4106; close; end; }

if(class == Job_Ranger_T) { changebase 4098; close; end; }

if(class == Job_Minstrel_T) { changebase 4104; close; end; }

if(class == Job_Warlock_T) { changebase 4097; close; end; }

if(class == Job_Arch_Bishop_T) { changebase 4099; close; end; }

else { next; mes "[suit Provider]"; mes "I'm sorry, but your class is not supported."; close; end; }

reset:

changebase Class;

close;

end;

miscsuits:

next;

mes "[suit Provider]";

mes "Which of the suits would you like to use?";

menu "Xmas suit",xmas,"Summer suit",summer;

xmas:

changebase 26;

close;

end;

summer:

changebase 27;

close;

end;

}

[ /code]

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eAthena doesn't even have the constants for third jobs finished. This isn't possible.

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even spr only? its not possible?

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yes. becaus eA doesn't supports 3rd Classes. only trans classes

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it works on 3CeaM :P bad luck eA /pif

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oh i see..thanks /no1

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if you need spr and suits 3rd job just pm me ok

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