Jump to content
  • 0

Reduce Fixed Casting Time


Question

4 answers to this question

Recommended Posts

Posted (edited)

To my knowledge there is no way to set a skill cast time parameter for a select group such as 3rd Job skills only.

It may be possible though by editing the source code, but that won't be worth the efford to begin with if you ask me.

Just stick with doing it manually, and you could always re-arrange the layout of the correspondending file.

This would allow you to macro manage your settings.

Edited by Seraph Sephiroth
Posted

try this

@skill.c

after

if( !fixed ) {

fixed = skill_get_cast(skill_id, skill_lv);

fixed = ( fixed > 1 ? ( fixed * 20 / 100 ) : 0 );

}

if( fixed && skill_id >= RK_ENCHANTBLADE && skill_id <= SR_RIDEINLIGHTNING )

fixed = fixed * x / 100;

change x to desired value[x%=100%]

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Answer this question...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...