Famous Posted July 13, 2012 Group: Members Topic Count: 145 Topics Per Day: 0.03 Content Count: 455 Reputation: 3 Joined: 06/19/12 Last Seen: February 26, 2018 Share Posted July 13, 2012 I need a script that who ever distroy the emp the name will announce Quote Link to comment Share on other sites More sharing options...
Myzter Posted July 13, 2012 Group: Members Topic Count: 10 Topics Per Day: 0.00 Content Count: 107 Reputation: 91 Joined: 01/19/12 Last Seen: April 19, 2024 Share Posted July 13, 2012 Search "OnAgitBreak:" label in npc/guild/agit_template.txt Replace this line: mapannounce strnpcinfo(2),"The emperium has been destroyed.",bc_map|bc_woe,"0x00CCFF",FW_NORMAL,12; With this: mapannounce strnpcinfo(2),"The emperium has been destroyed by " + strcharinfo(0),bc_map|bc_woe,"0x00CCFF",FW_NORMAL,12; Quote Link to comment Share on other sites More sharing options...
Haziel Posted July 13, 2012 Group: Content Moderator Topic Count: 22 Topics Per Day: 0.00 Content Count: 639 Reputation: 609 Joined: 11/25/11 Last Seen: March 7 Share Posted July 13, 2012 (edited) For rAthena, the thing is a bit different. The file is: npc/guild/agit_main.txt Then, inside the Label OnAgitBreak: Find: announce "The [" + getcastlename(strnpcinfo(2)) + "] castle has been conquered by the [" + getguildName(.@GID) + "] guild.",bc_all|bc_woe; Replace: announce "[" + strcharinfo(0) + "] conquered [" + getcastlename(strnpcinfo(2)) + "] castle for [" + getguildName(.@GID) + "] guild!",bc_all|bc_woe; The answer of Myzter is not incorrect, but, the line he said is only shown to the ones inside the Castle. Edited July 13, 2012 by Haziel Quote Link to comment Share on other sites More sharing options...
Virtue Posted July 13, 2012 Group: Members Topic Count: 92 Topics Per Day: 0.02 Content Count: 354 Reputation: 22 Joined: 11/17/11 Last Seen: May 12, 2024 Share Posted July 13, 2012 (edited) and for the WoE_SE agits you have to them one by one plus make sure the castle name is correct. example at npc/guild2/schg_cas04.txt announce "[ " + strcharinfo(0) + " ] of [ " + getguildname(.@gid) + " ] conquered [ " + GetCastleName("schg_cas04") + " ] of Schwarzwald Region.",bc_all|bc_woe; Edited July 13, 2012 by Emnaj Quote Link to comment Share on other sites More sharing options...
Famous Posted September 8, 2012 Group: Members Topic Count: 145 Topics Per Day: 0.03 Content Count: 455 Reputation: 3 Joined: 06/19/12 Last Seen: February 26, 2018 Author Share Posted September 8, 2012 thanks guys problem solve!! Quote Link to comment Share on other sites More sharing options...
Dev Blaze Posted September 24, 2012 Group: Members Topic Count: 68 Topics Per Day: 0.01 Content Count: 212 Reputation: 5 Joined: 01/24/12 Last Seen: February 19, 2019 Share Posted September 24, 2012 Guys how about this i want also when player destroy the emp the name will be announce im using //===== eAthena Script ======================================= //= Euphy's WOE Controller //===== By: ================================================== //= Euphy //===== Current Version: ===================================== //= 1.3a - eAthena //===== Description: ========================================= //= A controller for War of Emperium designed for //= simplicity and ease of use. //= Many concepts taken from ToastOfDoom's script, //= and "rewards" function originally by Goddameit. //===== Additional Comments: ================================= //= Be sure to disable the default agit controllers! //== npc\guild\agit_controller.txt //== npc\guild2\agit_start_se.txt http://pastebin.com/6Ug6rgEv Quote Link to comment Share on other sites More sharing options...
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Famous
I need a script that who ever distroy the emp the name will announce
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