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Posted (edited)

My server have a problem with Doppelganger Card

When i add it to my weapon and wear it on, it - my aspd, my aspd from 180 back to 170, sorry for my bad english please help me !

Edited by vegetavn

10 answers to this question

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Posted (edited)

check the bonus bAspdRate 100

You mean bonus bAspdRate,10; to bonus bAspdRate,100; ?

My renewal.h

// Copyright © rAthena Dev Teams - Licensed under GNU GPL

// Copyright © rAthena Dev Teams - Licensed under GNU GPL

// For more information, see LICENCE in the main folder

#ifndef _CONFIG_RENEWAL_H_

#define _CONFIG_RENEWAL_H_

/**

* rAthena configuration file (http://rathena.org)

* For detailed guidance on these check http://rathena.org/w...SRC/map/config/

**/

/**

* @INFO: This file holds general-purpose renewal settings, for class-specific ones check /src/map/config/Skills folder

**/

/// game renewal server mode

/// (disable by commenting the line)

///

/// leave this line to enable renewal specific support such as renewal formulas

///#define RENEWAL

/// renewal cast time

/// (disable by commenting the line)

///

/// leave this line to enable renewal casting time algorithms

/// cast time is decreased by DEX * 2 + INT while 20% of the cast time is not reduced by stats.

/// example:

/// on a skill whos cast time is 10s, only 8s may be reduced. the other 2s are part of a

/// "fixed cast time" which can only be reduced by specialist items and skills

///#define RENEWAL_CAST

/// renewal drop rate algorithms

/// (disable by commenting the line)

///

/// leave this line to enable renewal item drop rate algorithms

/// while enabled a special modified based on the difference between the player and monster level is applied

/// based on the http://irowiki.org/w...em#Level_Factor table

///#define RENEWAL_DROP

/// renewal exp rate algorithms

/// (disable by commenting the line)

///

/// leave this line to enable renewal item exp rate algorithms

/// while enabled a special modified based on the difference between the player and monster level is applied

///#define RENEWAL_EXP

/// renewal cast time variable cast requirement

///

/// this is the value required for no variable cast-time with stats.

/// formula: (DEX * 2) + INT

/// default: 530

///#define RENEWAL_CAST_VMIN 530

/// renewal enchant deadly poison algorithm

///

/// leave this line to enable the renewed EDP algorithm

/// under renewal mode:

/// - damage is NOT increased by 400%

/// - it does NOT affect grimtooth

/// - weapon and status ATK are increased

///#define RENEWAL_EDP

#endif // _CONFIG_RENEWAL_H_

I have disable all because my server need to pre-renew is that got any problem?

My custom item add this script bonus bonus

bAspdRate,100; it only bonus 5 ASPD and i trying change to bonus

bAspdRate,200; but it still bonus 5 ASPD why ?

anyone help?

Edited by vegetavn
Posted

check the bonus bAspdRate 100

You mean bonus bAspdRate,10; to bonus bAspdRate,100; ?

My renewal.h

// Copyright © rAthena Dev Teams - Licensed under GNU GPL

// Copyright © rAthena Dev Teams - Licensed under GNU GPL

// For more information, see LICENCE in the main folder

#ifndef _CONFIG_RENEWAL_H_

#define _CONFIG_RENEWAL_H_

/**

* rAthena configuration file (http://rathena.org)

* For detailed guidance on these check http://rathena.org/w...SRC/map/config/

**/

/**

* @INFO: This file holds general-purpose renewal settings, for class-specific ones check /src/map/config/Skills folder

**/

/// game renewal server mode

/// (disable by commenting the line)

///

/// leave this line to enable renewal specific support such as renewal formulas

///#define RENEWAL

/// renewal cast time

/// (disable by commenting the line)

///

/// leave this line to enable renewal casting time algorithms

/// cast time is decreased by DEX * 2 + INT while 20% of the cast time is not reduced by stats.

/// example:

/// on a skill whos cast time is 10s, only 8s may be reduced. the other 2s are part of a

/// "fixed cast time" which can only be reduced by specialist items and skills

///#define RENEWAL_CAST

/// renewal drop rate algorithms

/// (disable by commenting the line)

///

/// leave this line to enable renewal item drop rate algorithms

/// while enabled a special modified based on the difference between the player and monster level is applied

/// based on the http://irowiki.org/w...em#Level_Factor table

///#define RENEWAL_DROP

/// renewal exp rate algorithms

/// (disable by commenting the line)

///

/// leave this line to enable renewal item exp rate algorithms

/// while enabled a special modified based on the difference between the player and monster level is applied

///#define RENEWAL_EXP

/// renewal cast time variable cast requirement

///

/// this is the value required for no variable cast-time with stats.

/// formula: (DEX * 2) + INT

/// default: 530

///#define RENEWAL_CAST_VMIN 530

/// renewal enchant deadly poison algorithm

///

/// leave this line to enable the renewed EDP algorithm

/// under renewal mode:

/// - damage is NOT increased by 400%

/// - it does NOT affect grimtooth

/// - weapon and status ATK are increased

///#define RENEWAL_EDP

#endif // _CONFIG_RENEWAL_H_

I have disable all because my server need to pre-renew is that got any problem?

My custom item add this script bonus bonus

bAspdRate,100; it only bonus 5 ASPD and i trying change to bonus

bAspdRate,200; but it still bonus 5 ASPD why ?

anyone help?

if you set it to 100. you will get max attack speed. the default of doppelganger card is 10. if you want to implement the fast attack speed effect of that card you must set the bAspdRate of your choice.

Posted

I know but my server got ASDP bug bonus 10 ASPD is not +10, it's -10 ASPD

if you are using latest revision. the renewal aspd cause the - effect for the aspd.

Posted

Did you compile the server O_o?

Yes i have compile the server.

Now i got problem with bonus ASPD and bonus ATK, card Valkyrie Rangis + 10 ATK but when i wear it on it not bonus 10 ATK it's - 10ATK

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