hendra814 Posted July 1, 2012 Group: Members Topic Count: 59 Topics Per Day: 0.01 Content Count: 1281 Reputation: 170 Joined: 06/12/12 Last Seen: 6 minutes ago Share Posted July 1, 2012 (edited) Hi everyone i'm needed help to fix my script. This script for summon monster and the summon monster battle each other. here my script // Custom Script // by : Hendra814 // Ym : [email protected] // Note : 01/07/12 // create summon monster and make summon monster battle each other //========================SUMMON MONSTER======================== prontera,155,180,4 script Monster Summoner 937,{ input .monsterid; atcommand "@summon " + .monsterid; atcommand "@killer"; atcommand "@hide"; } base on GM command, @summon must be like this @summon[space]monster_name[space]duration so when i'm called summon monster with this script, the monster just hold with my char for 1 minutes. so how to add duration time to atcommand "@summon " + .monsterid; Thanks Edited July 1, 2012 by hendra814 Quote Link to comment Share on other sites More sharing options...
en_dev Posted July 1, 2012 Group: Members Topic Count: 7 Topics Per Day: 0.00 Content Count: 113 Reputation: 5 Joined: 06/06/12 Last Seen: December 25, 2013 Share Posted July 1, 2012 (edited) atcommand "@summon "+ .monsterid + " 60000"; that should hold the monster for 1hr, not sure if i got the number right, but the idea is right there Edited July 1, 2012 by en_dev Quote Link to comment Share on other sites More sharing options...
hendra814 Posted July 1, 2012 Group: Members Topic Count: 59 Topics Per Day: 0.01 Content Count: 1281 Reputation: 170 Joined: 06/12/12 Last Seen: 6 minutes ago Author Share Posted July 1, 2012 atcommand "@summon "+ .monsterid + " 60000"; that should hold the monster for 1hr, not sure if i got the number right, but the idea is right there Thanks, The script work good now Quote Link to comment Share on other sites More sharing options...
en_dev Posted July 1, 2012 Group: Members Topic Count: 7 Topics Per Day: 0.00 Content Count: 113 Reputation: 5 Joined: 06/06/12 Last Seen: December 25, 2013 Share Posted July 1, 2012 good to hear that Quote Link to comment Share on other sites More sharing options...
hendra814 Posted December 27, 2012 Group: Members Topic Count: 59 Topics Per Day: 0.01 Content Count: 1281 Reputation: 170 Joined: 06/12/12 Last Seen: 6 minutes ago Author Share Posted December 27, 2012 Anyone please help, how to make this script giving prize for winning summon monster. Is it possible. Thanks Quote Link to comment Share on other sites More sharing options...
pandaplaygames Posted December 27, 2012 Group: Members Topic Count: 12 Topics Per Day: 0.00 Content Count: 113 Reputation: 2 Joined: 10/29/12 Last Seen: September 21, 2017 Share Posted December 27, 2012 (edited) http://trac.rathena....m.txt?rev=15262 You can use the summon command then add ONEvent on the end. Hence the person who's monster killed the other player's monster will call the script to run and receive points or items thereof. Basically attaching ownership on the monster summoned and attaching a call function when killed. Edited December 27, 2012 by pandaplaygames Quote Link to comment Share on other sites More sharing options...
hendra814 Posted December 27, 2012 Group: Members Topic Count: 59 Topics Per Day: 0.01 Content Count: 1281 Reputation: 170 Joined: 06/12/12 Last Seen: 6 minutes ago Author Share Posted December 27, 2012 (edited) * edited Already done Edited December 27, 2012 by hendra814 Quote Link to comment Share on other sites More sharing options...
Question
hendra814
Hi everyone i'm needed help to fix my script.
This script for summon monster and the summon monster battle each other.
here my script
base on GM command, @summon must be like this
@summon[space]monster_name[space]duration
so when i'm called summon monster with this script, the monster just hold with my char for 1 minutes.
so how to add duration time to atcommand "@summon " + .monsterid;
Thanks
Edited by hendra814Link to comment
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