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killing title script from CT debug?


manabeast

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84169236.png

//http://code.google.com/p/ctscripts/
- script OnDieG5 -1,{
OnInit:
set $killing,0; //PK Mode after last title (1 = On / 0 = Off)
setarray .mapaspvp$[0],"lakeside01","poring_c02"; //Your PvP Maps
setarray $titles$[0],"","{Killer}","{Attacker}","{Destroyer}","{Professional}","{Rampage}","{God of War}";
setarray .ammount[0],0,5,10,15,20,30,40,50;
OnPCKillEvent:
getmapxy(@mapa$,@x,@y,0);
for(set @c,0; @c < getarraysize(.@mapaspvp$); set @c,@c+1)
{
if(@mapa$ == .@mapaspvp$[@c] && killedrid != getcharid(0))
{
 set killer,killer+1;
	for(set @d,0; @d < getarraysize(.ammount); set @d,@d+1)
 {
  if(killer == .ammount[@d])
  {
set title,@d;
if(title != getarraysize($titles$)) dispbottom "You unlocked the title: "+$titles$[title];
if(title == getarraysize($titles$) && $killing == 1) dispbottom "You unlocked the last title: "+$titles$[title]+" and now you are in PK mode";
  }
 }
}
}
end;
OnPCDieEvent:
getmapxy(@mapa$,@x,@y,0);
for(set @c,0; @c < getarraysize(.@mapaspvp$); set @c,@c+1)
if(@mapa$ == .@mapaspvp$[@c])
{
 if(killer > 0) set killer,killer -1;
}
end;
}
- script TitleG5 -1,{
OnPCLoginEvent:
atcommand "@fakename "+$titles$[title]+strcharinfo(0);
if(title == getarraysize($titles$) && killing == 1)
{
atcommand "@killable";
atcommand "@killer";
}
end;
}

why have those debug? i just change the title only @@?

Edited by manabeast
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end;  <---------------------------
OnPCKillEvent:

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}
end;
OnNPCKillEvent:
}

like this?

in mapserv

[Error]: script_rid2sd: fatal error ! player not attached !

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I think he means "OnPCKillEvent". Add an "end" after line 7.

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thanks ^^

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