Loke Posted June 26, 2012 Posted June 26, 2012 (edited) Anyone know how enable the effect of this skill to all except the user case NC_COLDSLOWER: case NC_ARMSCANNON: case RK_DRAGONBREATH: case WM_LULLABY_DEEPSLEEP: i = skill_get_splash(skillid,skilllv); map_foreachinarea(skill_area_sub,src->m,x-i,y-i,x+i,y+i,BL_CHAR, src,skillid,skilllv,tick,(skillid == WM_LULLABY_DEEPSLEEP)? flag|BCT_ALL|1 : flag|BCT_ENEMY|1,skill_castend_damage_id); break; Problem The user is also affected w/ Lullaby :< Edited June 26, 2012 by Loke Quote
Question
Loke
Anyone know how enable the effect of this skill to all except the user
case NC_COLDSLOWER:
case NC_ARMSCANNON:
case RK_DRAGONBREATH:
case WM_LULLABY_DEEPSLEEP:
i = skill_get_splash(skillid,skilllv);
map_foreachinarea(skill_area_sub,src->m,x-i,y-i,x+i,y+i,BL_CHAR,
src,skillid,skilllv,tick,(skillid == WM_LULLABY_DEEPSLEEP)? flag|BCT_ALL|1 :
flag|BCT_ENEMY|1,skill_castend_damage_id);
break;
Problem
The user is also affected w/ Lullaby :<
Edited by Loke0 answers to this question
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.