if( sc->data[sC_EDP] ){
switch(skill_num){
case AS_SPLASHER: case AS_VENOMKNIFE:
case ASC_METEORASSAULT:
break;
#ifdef RENEWAL_EDP
case AS_SONICBLOW:
case ASC_BREAKER:
case GC_COUNTERSLASH:
case GC_CROSSIMPACT:
ATK_RATE(50); // only modifier is halved but still benefit with the atk and weapon bonus
break;
#else
case ASC_BREAKER: break;
default:
ATK_ADDRATE(sc->data[sC_EDP]->val3);//It doesn't exist in RENEWAL
#endif
}
}
}
/// renewal enchant deadly poison algorithm
///
/// leave this line to enable the renewed EDP algorithm
/// under renewal mode:
/// - damage is NOT increased by 400%
/// - it does NOT affect grimtooth
/// - weapon and status ATK are increased
#define RENEWAL_EDP
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Dvrstle
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