Renz Posted June 13, 2012 Posted June 13, 2012 may i have 1 click refiner npc like this +10 hat +10 middle +10 lower +10 armor +10 footgear +10 garment +10 shield +10 weapon +10 accesorry if player click the npc he will choose equipment for refine thx Quote
GM Zimtkeks Posted June 13, 2012 Posted June 13, 2012 With or without refining chances? Want the chance to be equal the regular chances with Elu/ Oridecon or Refined Elu/ Oridecon or HD Elu/ Oridecon or just 100% all the time? Quote
Renz Posted June 13, 2012 Author Posted June 13, 2012 just free npc refiner 100% +10 but player will choose what equipment like +10 hat +10 middle +10 lower +10 armor +10 footgear +10 garment +10 shield +10 weapon +10 accesorry Quote
GM Zimtkeks Posted June 13, 2012 Posted June 13, 2012 Are you sure with the +10 to Accessory as well? Cause having two of them combined with the other +10's and high def Equipment will likely make you immune to any kind of physical Damage! Quote
Euphy Posted June 13, 2012 Posted June 13, 2012 <header> { setarray .@pos$[1],"Upper Headgear","Armor","Left hand","Right hand","Garment","Footgear","Left Accessory","Right Accessory","Mid Headgear","Lower Headgear"; set .@menu$,""; for (set .@i,1; .@i <= 10; set .@i,.@i+1) { if (getequipisequiped(.@i)) set .@menu$, .@menu$+.@pos$[.@i]+" [^0055FF"+getequipname(.@i)+"^000000]"; set .@menu$, .@menu$+":"; } set @i, select(.@menu$); if (!getequipisequiped(@i)) { message strcharinfo(0),"Nothing is equipped there!"; close; } if (getarg(0)) { if (!getequipisenableref(@i)) { message strcharinfo(0),getequipname(@i)+" cannot be refined."; close; } if (getequiprefinerycnt(@i) >= 10 ) { message strcharinfo(0),"+"+getequiprefinerycnt(@i)+" "+getequipname(@i)+" cannot be refined any further."; close; } } while (getequiprefinerycnt(@i) < 10) successrefitem @i; message strcharinfo(0),"All done!"; close; } Quote
GM Zimtkeks Posted June 13, 2012 Posted June 13, 2012 <header> { setarray .@pos$[1],"Upper Headgear","Armor","Left hand","Right hand","Garment","Footgear","Left Accessory","Right Accessory","Mid Headgear","Lower Headgear"; set .@menu$,""; for (set .@i,1; .@i <= 10; set .@i,.@i+1) { if (getequipisequiped(.@i)) set .@menu$, .@menu$+.@pos$[.@i]+" [^0055FF"+getequipname(.@i)+"^000000]"; set .@menu$, .@menu$+":"; } set @i, select(.@menu$); if (!getequipisequiped(@i)) { message strcharinfo(0),"Nothing is equipped there!"; close; } if (getarg(0)) { if (!getequipisenableref(@i)) { message strcharinfo(0),getequipname(@i)+" cannot be refined."; close; } if (getequiprefinerycnt(@i) >= 10 ) { message strcharinfo(0),"+"+getequiprefinerycnt(@i)+" "+getequipname(@i)+" cannot be refined any further."; close; } } while (getequiprefinerycnt(@i) < 10) successrefitem @i; message strcharinfo(0),"All done!"; close; } You just totally nuked my brain! Hopefully one finest day I am able to understand this script and write it myself xD Quote
Question
Renz
may i have 1 click refiner npc like this
+10 hat
+10 middle
+10 lower
+10 armor
+10 footgear
+10 garment
+10 shield
+10 weapon
+10 accesorry
if player click the npc he will choose equipment for refine
thx
6 answers to this question
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