kasumy Posted May 29, 2012 Group: Members Topic Count: 69 Topics Per Day: 0.01 Content Count: 374 Reputation: 42 Joined: 01/19/12 Last Seen: March 26 Share Posted May 29, 2012 Hi my question is, As I put a clear light on my map as the light of Hugel? Because look that light http://imageshack.us/photo/my-images/848/84270802.png/ is very shadow and yellow xD and the hugel light is more clean http://imageshack.us/photo/my-images/198/44213607.png/ how do I make lights brighter as the factor of Hugel and light shades of them too? Quote Link to comment Share on other sites More sharing options...
Tyrant64 Posted May 29, 2012 Group: Members Topic Count: 4 Topics Per Day: 0.00 Content Count: 25 Reputation: 0 Joined: 05/25/12 Last Seen: September 15, 2022 Share Posted May 29, 2012 (edited) Check out http://rathena.org/b...utorial-videos/ and http://rathena.org/b...e-for-browedit/ Both tutorials are quite in-depth. Edited May 29, 2012 by Tyrant64 Quote Link to comment Share on other sites More sharing options...
kasumy Posted May 29, 2012 Group: Members Topic Count: 69 Topics Per Day: 0.01 Content Count: 374 Reputation: 42 Joined: 01/19/12 Last Seen: March 26 Author Share Posted May 29, 2012 I see bua i am not still winner @sad Quote Link to comment Share on other sites More sharing options...
Tyrant64 Posted May 29, 2012 Group: Members Topic Count: 4 Topics Per Day: 0.00 Content Count: 25 Reputation: 0 Joined: 05/25/12 Last Seen: September 15, 2022 Share Posted May 29, 2012 (edited) Now that you mention it, I do not see ANY lights in Hugel. Ask one of the creators of the threads I listed above, they will know far more than I do. Edited May 29, 2012 by Tyrant64 Quote Link to comment Share on other sites More sharing options...
kasumy Posted May 29, 2012 Group: Members Topic Count: 69 Topics Per Day: 0.01 Content Count: 374 Reputation: 42 Joined: 01/19/12 Last Seen: March 26 Author Share Posted May 29, 2012 i clean light a light more clean as prontera Quote Link to comment Share on other sites More sharing options...
Syouji Posted May 29, 2012 Group: Members Topic Count: 70 Topics Per Day: 0.01 Content Count: 1245 Reputation: 395 Joined: 11/19/11 Last Seen: January 15, 2020 Share Posted May 29, 2012 Lights on Gravity maps cannot be pinpointed (we can see their RGB color combination tho) as their locations are not stored in any of the 3 files provided in the GRF. The file you are looking for is the .extra file which is created by BrowEdit (not gravity related) which stores light values and coordinates. Katsumy create the following 2 lights Lightbulb 1: Sunlight Color Combination: 0, 0, 0 Intensity: 192 Range: 20000 Falloff: 0.01 Shadow: NO (unchecked) Lightbulb 2: Shadow Color Combination: 0, 0, 0 Intensity 127 Range: 20000 Falloff: 0.01 Shadow: YES (Checked) Place the sunlight bulb high above the center of the map. Place the shadow light at any corner of the map and raise it relatively high enough somewhere around the height of the sunlight bulb. Calculate lightmaps and make sure the global lighting values match prontera for maximum light . Windows -> Global Lighting Quote Link to comment Share on other sites More sharing options...
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kasumy
Hi my question is, As I put a clear light on my map as the light of Hugel?
Because look that light
http://imageshack.us/photo/my-images/848/84270802.png/
is very shadow and yellow xD and the hugel light is more clean
http://imageshack.us/photo/my-images/198/44213607.png/
how do I make lights brighter as the factor of Hugel and light shades of them too?
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