Dvrstle Posted May 12, 2012 Group: Members Topic Count: 125 Topics Per Day: 0.03 Content Count: 361 Reputation: 10 Joined: 12/30/11 Last Seen: January 3, 2016 Share Posted May 12, 2012 In renewal mechanics, every damage inflicted on the emperium is just 1 i want to bring back the old mechanics for that... like I should have a better damage build to increase my damage on emperium I know that this topic is not just for me because many users will benefit from this. . . Tnx in advance!! Quote Link to comment Share on other sites More sharing options...
Judas Posted May 12, 2012 Group: Members Topic Count: 26 Topics Per Day: 0.01 Content Count: 2244 Reputation: 182 Joined: 11/19/11 Last Seen: September 15, 2024 Share Posted May 12, 2012 like you want old damage on emp? Just // are renewal related things in src/map/config/renewal.h Quote Link to comment Share on other sites More sharing options...
Dvrstle Posted May 12, 2012 Group: Members Topic Count: 125 Topics Per Day: 0.03 Content Count: 361 Reputation: 10 Joined: 12/30/11 Last Seen: January 3, 2016 Author Share Posted May 12, 2012 there is no setting here regarding the emp Quote Link to comment Share on other sites More sharing options...
Judas Posted May 12, 2012 Group: Members Topic Count: 26 Topics Per Day: 0.01 Content Count: 2244 Reputation: 182 Joined: 11/19/11 Last Seen: September 15, 2024 Share Posted May 12, 2012 it's pretty much the #define RENEWAL, if you search through the src code, you will see some indef RENEWAL parts that may target skill formulas, mob/emperium stats. Anyone else out there correct me if I'm wrong Quote Link to comment Share on other sites More sharing options...
Dvrstle Posted May 12, 2012 Group: Members Topic Count: 125 Topics Per Day: 0.03 Content Count: 361 Reputation: 10 Joined: 12/30/11 Last Seen: January 3, 2016 Author Share Posted May 12, 2012 i saw this //Skill immunity. switch (skill_num) { #ifndef RENEWAL case MO_TRIPLEATTACK: #endif case HW_GRAVITATION: case GC_CROSSIMPACT: break; default: return 0; Quote Link to comment Share on other sites More sharing options...
Question
Dvrstle
In renewal mechanics,
every damage inflicted on the emperium is just 1
i want to bring back the old mechanics for that...
like I should have a better damage build to increase my damage on emperium
I know that this topic is not just for me because many users will benefit from this. . .
Tnx in advance!!
Link to comment
Share on other sites
4 answers to this question
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.