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Request MVP Rank include Reset Rank MVP


Yasunari Ishibashi

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if anyone can help make this script?

function of the script:

//= ---
//= MvP Rank Improved v1.0
//= ---
//= This Rank will count every MvP you kill,
//= to be more clear, will count every mob
//= defined inside the array ".mobid[0]",
//= so, if you add the poring ID will count in the rank
//= you can modify and ad miniBoss because this array
//= only have all MvPs, that's the idea, only MvPs...
//= ---
-    script    Rank MvP    -1,{
OnInit: // Script Configuration
setarray .mobid[0],1511,1647,1785,1630,1399,1039,1874,2068,1272,1719,1046,1389,1112,1115,1957,1418,1871,1252,1768,1086,1688,1646,
               1373,1147,1059,1150,1956,2022,1087,1190,1038,1157,1159,1502,1623,1650,1583,1708,1312,1751,1685,1648,1917,1658; // MvP Ids
set .a, 0; // Broadcast who killed the MvP and wich MvP and wick Map [0 Off - 1 On]
set $@top, 10; // Max. Top Rank (Hihgly recommended between 5~10, more maybe bug the server (limited variables)
end;

OnNPCKillEvent: // Script execution
for (set .@c, 0; .@c < getarraysize(.mobid); set .@c, .@c + 1)
   if (killedrid == .mobid[.@c])
       set .@s, 1; // If a MvP
if (!.@s) end;
if (.a) // If announce On
   announce "The user [" +strcharinfo(0) +"] has killed a [" +getmonsterinfo(killedrid,0) +"] in the map [" +strcharinfo(3) +"]",bc_blue|bc_all;
set MvP, MvP + 1;
callfunc ("MvPRank",MvP,strcharinfo(0));
end;
} // End Script

prontera,164,166,4    script    MvP Rank    997,{ // NPC que mostrará el Rank
mes "[ ^FF0000MvP ^0000FFRank ^00FF00Top ^FF0000" +$@top +"^000000 ]";
for (set .@c, 0; .@c < $@top; set .@c, .@c + 1)
   mes "Top ^FF0000" +(.@c + 1) +"^000000 ^0000FF" +getd("$topmvp" +.@c +"$") +"^000000 with ^FF0000" +getd("$topmvp" +.@c) +"^000000 MvP killed.";
close;
} // End if

function    script    MvPRank    {
set @mvptotal, getarg(0);
set @nomb$, getarg(1);
for (set .@c, 0; .@c < $@top; set .@c, .@c + 1) {
   if (@mvptotal >= getd("$topmvp" +.@c)) {
       if (strcharinfo(0) == getd("$topmvp" +.@c +"$")) {
           setd "$topmvp" +.@c, @mvptotal;
           setd "$topmvp" +.@c +"$", @nomb$;
           return;
       } else {
           if (getd("$topmvp" +(.@c + 1) +"$") == "") {
               setd "$topmvp" +.@c, @mvptotal;
               setd "$topmvp" +.@c +"$", @nomb$;
               return;
           } else {
               setd "$topmvp" +(.@c + 1), getd("$topmvp" +.@c);
               setd "$topmvp" +(.@c + 1) +"$", getd("$topmvp$" +.@c);
               setd "$topmvp" +.@c, @mvptotal;
               setd "$topmvp" +.@c +"$", @nomb$;
               return;
           } // End if
       } // End if
   } // End if
} // End loop
return;
} // End function

but by adding a rank reset.

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5 answers to this question

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can....but it you dunno how to do it...then better use another npc to remove it ...

otherwise later if you do it wrongly...your script might ruined.

and since the data is saved using global variable ... you can use another npc to delete it easily...

or you can add this part into your original script

http://upaste.me/4494326b9903025

then go in game and pm your npc.

npc:NPCNAME

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function script resetMVPRank {
for(set .@c, 0; .@c < $@top; set .@c, .@c+1) {
setd "$topmvp" + .@c, 0;
setd "$topmvp" + .@c + "$", "";
}
}

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  • Group:  Forum Moderator
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there is no need to create it in a function...

just a simple npc

http://upaste.me/764a323d5227876

run the npc click it and unload it.

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