donkeyg Posted May 10, 2012 Group: Members Topic Count: 344 Topics Per Day: 0.07 Content Count: 1060 Reputation: 1 Joined: 02/13/12 Last Seen: November 14, 2016 Share Posted May 10, 2012 Request custom Status of the Pet, example if u feed alice until loya, it iwll + str 2 Quote Link to comment Share on other sites More sharing options...
iwillnot Posted May 10, 2012 Group: Members Topic Count: 12 Topics Per Day: 0.00 Content Count: 51 Reputation: 23 Joined: 04/28/12 Last Seen: April 22, 2022 Share Posted May 10, 2012 rAthena/db/pet_db.txt See number 22. // Pet Database // // Structure of Database: // MobID,Name,JName,LureID,EggID,EquipID,FoodID,Fullness,HungryDelay,R_Hungry,R_Full,Intimate,Die,Capture,Speed,S_Performance,talk_convert_class,attack_rate,defence_attack_rate,change_target_rate,pet_script,loyal_script // // 01. MobID Monster ID of the pet. // 02. Name Name of the monster as defined in the database. // 03. JName The display name of the monster when hatched. // 04. LureID Pet Tame Item ID. // 05. EggID Pet Egg ID. // 06. EquipID Pet Accessory ID. // 07. FoodID Pet Food ID. // 08. Fullness The amount Hunger is decreased every [HungryDelay] seconds. // 09. HungryDelay The amount of time it takes for hunger to decrease after feeding. (Default: 60 seconds) // 10. R_Hungry Amount of Intimacy that is increased when fed. // 11. R_Full Amount of Intimacy that is decreased when over-fed. // 12. Intimate Amount of Intimacy the pet starts with. // 13. Die Amount of Intimacy that is decreased when the pet owner dies. // 14. Capture Capture succes rate (10000 = 100%) // 15. Speed Pet's walk speed. (Defaul: 150) // 16. S_Performance Special Performance. (Yes = 1, No = 0) // 17. talk_convert_class Disables pet talk (instead of talking they emote with /!.) // 18. attack_rate Rate of which the pet will attack (requires at least pet_support_min_friendly intimacy). // 19. defence_attack_rate Rate of which the pet will retaliate when master is being attacked (requires at least pet_support_min_friendly intimacy). // 20. change_target_rate Rate of which the pet will change its attack target. // 21. pet_script Script to execute when the pet is hatched. // 22. loyal_script Script to execute when the pet is hatched (requires at least pet_equip_min_friendly intimacy, independent of pet_script). //NOTE: The max value (100%) of attack_rate, defense_rate & change_target_rate is 10000. Example: Once your Poring is loyal, it will boost you with 100 to all stats. 1002,PORING,Poring,619,9001,10013,531,80,60,50,100,250,20,2000,150,1,0,350,400,800,{ petloot 10; },{ bonus bAllStats,100; } Quote Link to comment Share on other sites More sharing options...
Kenpachi Posted May 10, 2012 Group: Members Topic Count: 22 Topics Per Day: 0.00 Content Count: 764 Reputation: 220 Joined: 11/14/11 Last Seen: November 19, 2020 Share Posted May 10, 2012 ../db/pet_db.txt 1275,ALICE,Alice,661,9027,0,504,80,60,20,100,250,20,800,150,0,0,100,1000,200,{ petskillsupport "AL_HEAL",5,60,25,100; },{ bonus bMdef,1; bonus2 bSubRace,RC_DemiHuman,1; } Replace: bonus bMdef,1; bonus2 bSubRace,RC_DemiHuman,1; With: bonus bStr,2; //EDIT: Too late... Quote Link to comment Share on other sites More sharing options...
donkeyg Posted May 12, 2012 Group: Members Topic Count: 344 Topics Per Day: 0.07 Content Count: 1060 Reputation: 1 Joined: 02/13/12 Last Seen: November 14, 2016 Author Share Posted May 12, 2012 thanks!! Quote Link to comment Share on other sites More sharing options...
Slowbro Posted January 3, 2013 Group: Members Topic Count: 4 Topics Per Day: 0.00 Content Count: 14 Reputation: 0 Joined: 11/24/12 Last Seen: February 5, 2013 Share Posted January 3, 2013 how do you add pet clones? Quote Link to comment Share on other sites More sharing options...
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donkeyg
Request custom Status of the Pet, example if u feed alice until loya, it iwll + str 2
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