alpha_one_x86 Posted May 9, 2012 Group: Members Topic Count: 1 Topics Per Day: 0.00 Content Count: 4 Reputation: 0 Joined: 05/07/12 Last Seen: June 6, 2012 Share Posted May 9, 2012 Hello, I wish know what is the performance of this server. Memory/cpu usage without player connected and with ~100players. What is the limit before slow down (lag)? What is the max visible players at same time before start to slow down. It have thread to isolate the slow code (square complexity, file/db access, ...)? The bandwidth inter-thread is big or slow? And that's on whitch hardware. Thanks to help me. Quote Link to comment Share on other sites More sharing options...
Asura Posted May 9, 2012 Group: Members Topic Count: 3 Topics Per Day: 0.00 Content Count: 707 Reputation: 168 Joined: 01/26/12 Last Seen: February 7, 2014 Share Posted May 9, 2012 Hi alpha_one_x86, Here are some benchmark tests that I usually run to test the performance of a server... General Benchmark (CPU, RAM, Network Speed, Disk Speed) wget freevps.us/downloads/bench.sh -O - -o /dev/null|bash Disk Speed Detailed Benchmark (/dev/sda may differ from the way your partitions are set) hdparm -tT /dev/sda CPU Detailed Information cat /proc/cpuinfo Network Port Detailed Information (mii-tool might not work for some, and eth0 may differ depending on which interface you are truly using) mii-tool ethtool eth0 Current RAM Usage free -m Current Processes with CPU/RAM/Disk Load top Quote Link to comment Share on other sites More sharing options...
alpha_one_x86 Posted May 9, 2012 Group: Members Topic Count: 1 Topics Per Day: 0.00 Content Count: 4 Reputation: 0 Joined: 05/07/12 Last Seen: June 6, 2012 Author Share Posted May 9, 2012 I speek about the ragnarok online server. I know how do the OS/hardware benchmark. I search about the ragnarok online server software. Quote Link to comment Share on other sites More sharing options...
alpha_one_x86 Posted May 11, 2012 Group: Members Topic Count: 1 Topics Per Day: 0.00 Content Count: 4 Reputation: 0 Joined: 05/07/12 Last Seen: June 6, 2012 Author Share Posted May 11, 2012 It's to put on: http://pokecraft.first-world.info/wiki/Pokecraft_vs_other Quote Link to comment Share on other sites More sharing options...
KaitoKid Posted May 11, 2012 Group: Members Topic Count: 9 Topics Per Day: 0.00 Content Count: 268 Reputation: 27 Joined: 12/06/11 Last Seen: March 13, 2015 Share Posted May 11, 2012 No one can actually determine precisely on how much hardware resources would be consumed especially if you are just subscribing on a VPS. You may want to read the system requirements for rAthena though since not all server emulators have the same requirements just like on your given link: HERE Quote Link to comment Share on other sites More sharing options...
alpha_one_x86 Posted May 22, 2012 Group: Members Topic Count: 1 Topics Per Day: 0.00 Content Count: 4 Reputation: 0 Joined: 05/07/12 Last Seen: June 6, 2012 Author Share Posted May 22, 2012 I can give you the command to check it if you need. Mainly: ps aux with "top" command your can check the cpu usage (wa, sys, user is usefull for me). I have do that's with lot of mmorpg server: http://pokecraft.first-world.info/wiki/Pokecraft_vs_other I have downloaded you server, I will try compil it to check the usage at idle. Quote Link to comment Share on other sites More sharing options...
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alpha_one_x86
Hello, I wish know what is the performance of this server.
Memory/cpu usage without player connected and with ~100players.
What is the limit before slow down (lag)? What is the max visible players at same time before start to slow down.
It have thread to isolate the slow code (square complexity, file/db access, ...)? The bandwidth inter-thread is big or slow?
And that's on whitch hardware.
Thanks to help me.
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