alpha_one_x86
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Dev of: http://pokecraft.first-world.info/
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I can give you the command to check it if you need. Mainly: ps aux with "top" command your can check the cpu usage (wa, sys, user is usefull for me). I have do that's with lot of mmorpg server: http://pokecraft.first-world.info/wiki/Pokecraft_vs_other I have downloaded you server, I will try compil it to check the usage at idle.
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It's to put on: http://pokecraft.first-world.info/wiki/Pokecraft_vs_other
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I speek about the ragnarok online server. I know how do the OS/hardware benchmark. I search about the ragnarok online server software.
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Hello, I wish know what is the performance of this server. Memory/cpu usage without player connected and with ~100players. What is the limit before slow down (lag)? What is the max visible players at same time before start to slow down. It have thread to isolate the slow code (square complexity, file/db access, ...)? The bandwidth inter-thread is big or slow? And that's on whitch hardware. Thanks to help me.