alpha_one_x86 Posted May 9, 2012 Posted May 9, 2012 Hello, I wish know what is the performance of this server. Memory/cpu usage without player connected and with ~100players. What is the limit before slow down (lag)? What is the max visible players at same time before start to slow down. It have thread to isolate the slow code (square complexity, file/db access, ...)? The bandwidth inter-thread is big or slow? And that's on whitch hardware. Thanks to help me. Quote
Asura Posted May 9, 2012 Posted May 9, 2012 Hi alpha_one_x86, Here are some benchmark tests that I usually run to test the performance of a server... General Benchmark (CPU, RAM, Network Speed, Disk Speed) wget freevps.us/downloads/bench.sh -O - -o /dev/null|bash Disk Speed Detailed Benchmark (/dev/sda may differ from the way your partitions are set) hdparm -tT /dev/sda CPU Detailed Information cat /proc/cpuinfo Network Port Detailed Information (mii-tool might not work for some, and eth0 may differ depending on which interface you are truly using) mii-tool ethtool eth0 Current RAM Usage free -m Current Processes with CPU/RAM/Disk Load top Quote
alpha_one_x86 Posted May 9, 2012 Author Posted May 9, 2012 I speek about the ragnarok online server. I know how do the OS/hardware benchmark. I search about the ragnarok online server software. Quote
alpha_one_x86 Posted May 11, 2012 Author Posted May 11, 2012 It's to put on: http://pokecraft.first-world.info/wiki/Pokecraft_vs_other Quote
KaitoKid Posted May 11, 2012 Posted May 11, 2012 No one can actually determine precisely on how much hardware resources would be consumed especially if you are just subscribing on a VPS. You may want to read the system requirements for rAthena though since not all server emulators have the same requirements just like on your given link: HERE Quote
alpha_one_x86 Posted May 22, 2012 Author Posted May 22, 2012 I can give you the command to check it if you need. Mainly: ps aux with "top" command your can check the cpu usage (wa, sys, user is usefull for me). I have do that's with lot of mmorpg server: http://pokecraft.first-world.info/wiki/Pokecraft_vs_other I have downloaded you server, I will try compil it to check the usage at idle. Quote
Question
alpha_one_x86
Hello, I wish know what is the performance of this server.
Memory/cpu usage without player connected and with ~100players.
What is the limit before slow down (lag)? What is the max visible players at same time before start to slow down.
It have thread to isolate the slow code (square complexity, file/db access, ...)? The bandwidth inter-thread is big or slow?
And that's on whitch hardware.
Thanks to help me.
5 answers to this question
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