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How can i @reloadscript without re-spawning the mvp boss again? because every time i use @reloadscript command. All bosses are spawned again. Thanks!

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is there is script to kill all mvps?
  1. disable the Dynamic Mobs system trunk/conf/battle/monster.conf
    dynamic_mobs: no


  2. add this script:
    -	script	kill_mvps_on_restart	-1,{
    OnInit:
    sleep 500;  // Slow down script execution slightly.
    killmonsterall "abbey02";       // Fallen Bishop Hibram
    killmonsterall "abbey03";       // Beelzebub
    killmonsterall "abyss_03";      // Detale
    killmonsterall "ama_dun03";     // Samurai Specter
    killmonsterall "anthell02";     // Maya
    killmonsterall "ayo_dun02";     // Lady Tanee
    killmonsterall "beach_dun";     // Tao Gunka
    killmonsterall "ein_dun02";     // RSX-0806
    killmonsterall "gef_dun01";     // Dracula
    killmonsterall "gef_dun02";     // Doppelganger
    killmonsterall "gef_fild02";    // Orc Hero
    killmonsterall "gef_fild10";    // Orc Lord
    killmonsterall "gef_fild14";    // Orc Hero
    killmonsterall "gl_chyard";     // Dark Lord
    killmonsterall "gld_dun01";     // Eddga
    killmonsterall "gld_dun02";     // Doppelganger
    killmonsterall "gld_dun03";     // Maya
    killmonsterall "gld_dun04";     // Dark Lord
    killmonsterall "gon_dun03";     // Evil Snake Lord
    // killmonsterall "ice_dun03";  // Ktullanux
    killmonsterall "in_sphinx5";    // Pharaoh
    killmonsterall "jupe_core";     // Vesper
    killmonsterall "kh_dun02";      // Kiel D-01
    killmonsterall "lhz_dun02";     // Egnigem Cenia
    killmonsterall "lhz_dun03";     // Assassin Cross Eremes, High Priest Margaretha, High Wizard Kathryne, Lord Knight Seyren, Sniper Cecil, Whitesmith Howard
    killmonsterall "lou_dun03";     // White Lady
    killmonsterall "mjolnir_04";    // Mistress
    killmonsterall "moc_fild17";    // Phreeoni
    killmonsterall "moc_pryd04";    // Osiris
    killmonsterall "moc_pryd06";    // Amon Ra
    killmonsterall "mosk_dun03";    // Zmey Gorynych
    killmonsterall "niflheim";      // Lord of Death
    killmonsterall "odin_tem03";    // Valkyrie Randgris
    killmonsterall "pay_dun04";     // Moonlight Flower
    killmonsterall "pay_fild11";    // Eddga
    killmonsterall "prt_maze03";    // Baphomet
    killmonsterall "prt_sewb4";     // Golden Thief Bug
    killmonsterall "ra_fild02";     // Atroce
    killmonsterall "ra_fild03";     // Atroce
    killmonsterall "ra_fild04";     // Atroce
    killmonsterall "ra_san05";      // Gloom Under Night
    killmonsterall "thor_v03";      // Ifrit
    killmonsterall "treasure02";    // Drake
    killmonsterall "tur_dun04";     // Turtle General
    killmonsterall "ve_fild01";     // Atroce
    killmonsterall "ve_fild02";     // Atroce
    killmonsterall "xmas_dun02";    // Stormy Knight
    killmonsterall "xmas_fild01";   // Garm
    
    end;
    }


  3. add additional lines for new maps with MVP spawns (or any that I missed)

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@loadnpc and @unloadnpc for specific NPC scripts

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@reloadscript reloads everything, that's why all monsters spawn again.

As ngek202 said, the only way to pick and choose is by using @unloadnpc and @loadnpc.

Or you could also use a script to kill all MVPs when you use @reloadscript (or the server starts).

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is there is script to kill all mvps?

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is there is script to kill all mvps?

It's doable.

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