Snap Posted May 3, 2012 Posted May 3, 2012 How can i @reloadscript without re-spawning the mvp boss again? because every time i use @reloadscript command. All bosses are spawned again. Thanks! Quote
0 Brian Posted May 4, 2012 Posted May 4, 2012 is there is script to kill all mvps? disable the Dynamic Mobs system trunk/conf/battle/monster.confdynamic_mobs: no add this script:- script kill_mvps_on_restart -1,{ OnInit: sleep 500; // Slow down script execution slightly. killmonsterall "abbey02"; // Fallen Bishop Hibram killmonsterall "abbey03"; // Beelzebub killmonsterall "abyss_03"; // Detale killmonsterall "ama_dun03"; // Samurai Specter killmonsterall "anthell02"; // Maya killmonsterall "ayo_dun02"; // Lady Tanee killmonsterall "beach_dun"; // Tao Gunka killmonsterall "ein_dun02"; // RSX-0806 killmonsterall "gef_dun01"; // Dracula killmonsterall "gef_dun02"; // Doppelganger killmonsterall "gef_fild02"; // Orc Hero killmonsterall "gef_fild10"; // Orc Lord killmonsterall "gef_fild14"; // Orc Hero killmonsterall "gl_chyard"; // Dark Lord killmonsterall "gld_dun01"; // Eddga killmonsterall "gld_dun02"; // Doppelganger killmonsterall "gld_dun03"; // Maya killmonsterall "gld_dun04"; // Dark Lord killmonsterall "gon_dun03"; // Evil Snake Lord // killmonsterall "ice_dun03"; // Ktullanux killmonsterall "in_sphinx5"; // Pharaoh killmonsterall "jupe_core"; // Vesper killmonsterall "kh_dun02"; // Kiel D-01 killmonsterall "lhz_dun02"; // Egnigem Cenia killmonsterall "lhz_dun03"; // Assassin Cross Eremes, High Priest Margaretha, High Wizard Kathryne, Lord Knight Seyren, Sniper Cecil, Whitesmith Howard killmonsterall "lou_dun03"; // White Lady killmonsterall "mjolnir_04"; // Mistress killmonsterall "moc_fild17"; // Phreeoni killmonsterall "moc_pryd04"; // Osiris killmonsterall "moc_pryd06"; // Amon Ra killmonsterall "mosk_dun03"; // Zmey Gorynych killmonsterall "niflheim"; // Lord of Death killmonsterall "odin_tem03"; // Valkyrie Randgris killmonsterall "pay_dun04"; // Moonlight Flower killmonsterall "pay_fild11"; // Eddga killmonsterall "prt_maze03"; // Baphomet killmonsterall "prt_sewb4"; // Golden Thief Bug killmonsterall "ra_fild02"; // Atroce killmonsterall "ra_fild03"; // Atroce killmonsterall "ra_fild04"; // Atroce killmonsterall "ra_san05"; // Gloom Under Night killmonsterall "thor_v03"; // Ifrit killmonsterall "treasure02"; // Drake killmonsterall "tur_dun04"; // Turtle General killmonsterall "ve_fild01"; // Atroce killmonsterall "ve_fild02"; // Atroce killmonsterall "xmas_dun02"; // Stormy Knight killmonsterall "xmas_fild01"; // Garm end; } add additional lines for new maps with MVP spawns (or any that I missed) Quote
ngek202 Posted May 3, 2012 Posted May 3, 2012 @loadnpc and @unloadnpc for specific NPC scripts 1 Quote
Brian Posted May 3, 2012 Posted May 3, 2012 @reloadscript reloads everything, that's why all monsters spawn again. As ngek202 said, the only way to pick and choose is by using @unloadnpc and @loadnpc. Or you could also use a script to kill all MVPs when you use @reloadscript (or the server starts). Quote
Arcenciel Posted May 4, 2012 Posted May 4, 2012 is there is script to kill all mvps? It's doable. Quote
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Snap
How can i @reloadscript without re-spawning the mvp boss again? because every time i use @reloadscript command. All bosses are spawned again. Thanks!
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