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Changing the jail map/Kyrie Eleison


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Posted (edited)

How would I go about doing this? I want to change the jail map to lhz_in03 259 259.

Also, how can I make it where Kyrie can be used on mobs again? My understanding is the ability to do this was removed long ago.

Edited by prism

4 answers to this question

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Posted

1. Jail is hard coded, meaning in src/common/mapindex.h

Find, #define MAP_JAIL "sec_pri" and change the stuff inside the quote to what ever you want and recompile, should however possibly consider the x and y coordinates which are as well hard coded in atcommand.c

2. Try pressing shift before you click the monster, to my understanding that should make it work.

  • Upvote 1
Posted (edited)

Thanks, that helped Lilith.

My next question is, if i change the jail map, how do i set where it spawns players? I saw the map in the mapindex.h but didn't see where it tells players to appear when warped.

Edit: nevermind, i found it in map/atcommand.c

Edited by prism
  • Upvote 1

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