Snap Posted April 28, 2012 Posted April 28, 2012 Can someone share their compilation of Automated Events? ( every 30 mins or every 1 hour? ) Thanks! Quote
Flaid Posted April 28, 2012 Posted April 28, 2012 It all is explained really good on the wiki. Click -HERE- Quote
Flaid Posted April 28, 2012 Posted April 28, 2012 All you have to do is add OnMinute30: for example. So the event will run on every full 30 minutes. Quote
Snap Posted April 28, 2012 Author Posted April 28, 2012 Can you try to make this automated? gm_room_pl,192,325,4 script PoringInvasion 909,{ if (getgmlevel() >= 80) goto poringadmin; end; poringadmin: mes "[poringers]"; mes "poring poring! ^FF0000~Hi GM " + strcharinfo(0) + ", Wanna play today?~^000000"; mes "poring poring... poring! ^FF0000~Just tell me what to do!~^000000"; switch(select("Start Event:Stop Event")) { case 1: next; mes "[poringers]"; mes "poring! ^FF0000~Sure thing!~^000000"; emotion 33; close2; goto L_poringannounce; case 2: next; mes "[poringers]"; mes "poring poring poring..."; close2; goto endingevent; end; } OnClock0900: goto L_poringannounce; L_poringannounce: setmapflag "prontera",mf_nomobloot; set $@EventPorON,1; set $@EventPorONSes,$@EventPorONSes+1; donpcevent "PoringInvasion#evnt3::OnEnable"; initnpctimer; end; OnTimer3600000: set $@RoundCountPor,0; killmonster "prontera","All"; announce "Poring forces have been able to overcome. Poring Invasion Event Done!",0; stopnpctimer; removemapflag "prontera",mf_nomobloot; set $@RoundCountPor,0; set $@EventPorON,0; end; endingevent: set $@RoundCountPor,0; killmonster "prontera","All"; announce "Poring forces have been able to overcome. Poring Invasion Event Done!",0; stopnpctimer; removemapflag "prontera",mf_nomobloot; set $@RoundCountPor,0; set $@EventPorON,0; end; } //-------------------------------------------------- - script PoringInvasion#evnt3 -1,{ OnEnable: announce "Poring family seems to have started angry because it continues to hurt ...",0; sleep2 5000; announce "It seems today they had planned to raid the city of Prontera massive!",0; sleep2 5000; announce "They've been not too fear from Prontera,",0; sleep2 5000; announce "Prepare yourself, Warrior of Rune Midgard!",0; sleep2 5000; announce "They have begun approaching ...",0; sleep2 5000; announce "and The Prontera Guarder really not able to fight it.",0; sleep2 5000; announce "They are no longer as usual ...",0; sleep2 5000; announce "session "+ $@EventPorONSes +"Poring invasion begins!",0; goto L_Start; end; L_Start: areamonster "prontera",1,1,278,356,"Poring",1002,300,""; areamonster "prontera",1,1,278,356,"Poring",1002,3,"PoringInvasionWin::OnMobKilled3"; areamonster "prontera",1,1,278,356,"Poporing",1031,300,""; areamonster "prontera",1,1,278,356,"Poporing",1031,2,"PoringInvasionWin::OnMobKilled3"; areamonster "prontera",1,1,278,356,"Drops",1113,300,""; areamonster "prontera",1,1,278,356,"Drops",1113,3,"PoringInvasionWin::OnMobKilled3"; areamonster "prontera",1,1,278,356,"Marin",1242,300,""; areamonster "prontera",1,1,278,356,"Marin",1242,3,"PoringInvasionWin::OnMobKilled3"; areamonster "prontera",1,1,278,356,"Metaling",1613,300,""; areamonster "prontera",1,1,278,356,"Metaling",1613,3,"PoringInvasionWin::OnMobKilled3"; areamonster "prontera",1,1,278,356,"Stapo",1784,300,""; areamonster "prontera",1,1,278,356,"Stapo",1784,3,"PoringInvasionWin::OnMobKilled3"; areamonster "prontera",1,1,278,356,"Arc Angeling",1388,10,""; areamonster "prontera",1,1,278,356,"Deviling",1582,40,""; areamonster "prontera",1,1,278,356,"Deviling",1582,1,"PoringInvasionWin::OnMobKilled2"; areamonster "prontera",1,1,278,356,"Ghostring",1120,40,""; areamonster "prontera",1,1,278,356,"Ghostring",1120,1,"PoringInvasionWin::OnMobKilled1"; areamonster "prontera",1,1,278,356,"Santa Poring",1062,300,""; areamonster "prontera",1,1,278,356,"Santa Poring",1062,3,"PoringInvasionWin::OnMobKilled3"; areamonster "prontera",1,1,278,356,"Mastering",1090,40,""; areamonster "prontera",1,1,278,356,"Angeling",1096,40,""; areamonster "prontera",1,1,278,356,"Angeling",1096,1,"PoringInvasionWin::OnMobKilled1"; end; } - script PoringInvasionWin -1,{ OnMobKilled1: if ($@EventPorON == 1) { announce "Poring Coin won by "+ strcharinfo(0) + ".",bc_all | bc_blue; set $@RoundCountPor,$@RoundCountPor+1; getitem 7539,1; goto checkingend; } end; OnMobKilled2: if ($@EventPorON == 1) { announce "Silver Coin won by "+ strcharinfo(0) + ".",bc_all | bc_blue; set $@RoundCountPor,$@RoundCountPor+1; getitem 675,1; goto checkingend; } end; OnMobKilled3: if ($@EventPorON == 1) { announce "Bronze Coin won by "+ strcharinfo(0) + ".",bc_all | bc_blue; set $@RoundCountPor,$@RoundCountPor+1; getitem 673,1; goto checkingend; } end; checkingend: if ($@RoundCountPo=23) { set $@RoundCountPor,0; killmonster "prontera","All"; announce "Poring forces have been able to overcome. Poring Invasion Event Done!",0; stopnpctimer; removemapflag "prontera",mf_nomobloot; set $@RoundCountPor,0; set $@EventPorON,0; end; } end; } Quote
exneval Posted April 28, 2012 Posted April 28, 2012 (edited) just add the time do you want to play OnClock0900: OnClock1200: OnClock1400: Edited April 28, 2012 by exneval Quote
Nameless2you Posted April 28, 2012 Posted April 28, 2012 Snap, go read Flaid's post and then continue, maybe test it, they're already spoon-feeding you with the answers, which you could technically all have gotten yourself if you had taken 5 minutes of you all so precious time to scourer the wiki and the forum via the search function. 1 Quote
Question
Snap
Can someone share their compilation of Automated Events? ( every 30 mins or every 1 hour? )
Thanks!
6 answers to this question
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