xRaisen Posted April 23, 2012 Group: Members Topic Count: 24 Topics Per Day: 0.01 Content Count: 175 Reputation: 8 Joined: 03/10/12 Last Seen: August 4, 2020 Share Posted April 23, 2012 (edited) Hi, I wonder whenever I use the bonus bCastrate,n; bonuses, its not giving a cast delay. I use the code below 1607,Staff,Staff,4,9500,,400,40:70,,1,2,0x00818314,7,2,2,2,12,1,10,{ bonus bInt,2; bonus bCastrate,-100; },{},{} or 1607,Staff,Staff,4,9500,,400,40:70,,1,2,0x00818314,7,2,2,2,12,1,10,{ bonus bInt,2; bonus bCastrate,-1000; },{},{} or 1607,Staff,Staff,4,9500,,400,40:70,,1,2,0x00818314,7,2,2,2,12,1,10,{ bonus bInt,2; bonus bCastrate,-100; },{ bonus bCastrate,-1000;},{} or 1607,Staff,Staff,4,9500,,400,40:70,,1,2,0x00818314,7,2,2,2,12,1,10,{ bonus bInt,2; },{ bonus bCastrate,-1000;},{} Nothing noticeable changes. I wonder what went wrong? If this is a bug, im gonna file it. Edited April 23, 2012 by xRaisen Quote Link to comment Share on other sites More sharing options...
Lelouch vi Britannia Posted April 23, 2012 Group: Members Topic Count: 45 Topics Per Day: 0.01 Content Count: 715 Reputation: 84 Joined: 01/05/12 Last Seen: April 10, 2023 Share Posted April 23, 2012 Well the problem is if your using renewal mechanics .read this below in srcmapconfig @ line 21 to 29 /// renewal cast time /// (disable by commenting the line) /// /// leave this line to enable renewal casting time algorithms /// cast time is decreased by DEX * 2 + INT while 20% of the cast time is not reduced by stats. /// example: /// on a skill whos cast time is 10s, only 8s may be reduced. the other 2s are part of a /// "fixed cast time" which can only be reduced by specialist items and skills #define RENEWAL_CAST Quote Link to comment Share on other sites More sharing options...
xRaisen Posted April 23, 2012 Group: Members Topic Count: 24 Topics Per Day: 0.01 Content Count: 175 Reputation: 8 Joined: 03/10/12 Last Seen: August 4, 2020 Author Share Posted April 23, 2012 Well the problem is if your using renewal mechanics .read this below in srcmapconfig @ line 21 to 29 /// renewal cast time /// (disable by commenting the line) /// /// leave this line to enable renewal casting time algorithms /// cast time is decreased by DEX * 2 + INT while 20% of the cast time is not reduced by stats. /// example: /// on a skill whos cast time is 10s, only 8s may be reduced. the other 2s are part of a /// "fixed cast time" which can only be reduced by specialist items and skills #define RENEWAL_CAST Cool! Thanks! Now I know why Quote Link to comment Share on other sites More sharing options...
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xRaisen
Hi,
I wonder whenever I use the bonus bCastrate,n; bonuses, its not giving a cast delay. I use the code below
or
or
or
Nothing noticeable changes. I wonder what went wrong? If this is a bug, im gonna file it.
Edited by xRaisenLink to comment
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