xRaisen Posted April 23, 2012 Share Posted April 23, 2012 (edited) Hi, I wonder whenever I use the bonus bCastrate,n; bonuses, its not giving a cast delay. I use the code below 1607,Staff,Staff,4,9500,,400,40:70,,1,2,0x00818314,7,2,2,2,12,1,10,{ bonus bInt,2; bonus bCastrate,-100; },{},{} or 1607,Staff,Staff,4,9500,,400,40:70,,1,2,0x00818314,7,2,2,2,12,1,10,{ bonus bInt,2; bonus bCastrate,-1000; },{},{} or 1607,Staff,Staff,4,9500,,400,40:70,,1,2,0x00818314,7,2,2,2,12,1,10,{ bonus bInt,2; bonus bCastrate,-100; },{ bonus bCastrate,-1000;},{} or 1607,Staff,Staff,4,9500,,400,40:70,,1,2,0x00818314,7,2,2,2,12,1,10,{ bonus bInt,2; },{ bonus bCastrate,-1000;},{} Nothing noticeable changes. I wonder what went wrong? If this is a bug, im gonna file it. Edited April 23, 2012 by xRaisen Quote Link to comment Share on other sites More sharing options...
Lelouch vi Britannia Posted April 23, 2012 Share Posted April 23, 2012 Well the problem is if your using renewal mechanics .read this below in srcmapconfig @ line 21 to 29 /// renewal cast time /// (disable by commenting the line) /// /// leave this line to enable renewal casting time algorithms /// cast time is decreased by DEX * 2 + INT while 20% of the cast time is not reduced by stats. /// example: /// on a skill whos cast time is 10s, only 8s may be reduced. the other 2s are part of a /// "fixed cast time" which can only be reduced by specialist items and skills #define RENEWAL_CAST Quote Link to comment Share on other sites More sharing options...
xRaisen Posted April 23, 2012 Author Share Posted April 23, 2012 Well the problem is if your using renewal mechanics .read this below in srcmapconfig @ line 21 to 29 /// renewal cast time /// (disable by commenting the line) /// /// leave this line to enable renewal casting time algorithms /// cast time is decreased by DEX * 2 + INT while 20% of the cast time is not reduced by stats. /// example: /// on a skill whos cast time is 10s, only 8s may be reduced. the other 2s are part of a /// "fixed cast time" which can only be reduced by specialist items and skills #define RENEWAL_CAST Cool! Thanks! Now I know why Quote Link to comment Share on other sites More sharing options...
Hi,
I wonder whenever I use the bonus bCastrate,n; bonuses, its not giving a cast delay. I use the code below
1607,Staff,Staff,4,9500,,400,40:70,,1,2,0x00818314,7,2,2,2,12,1,10,{ bonus bInt,2; bonus bCastrate,-100; },{},{}or
1607,Staff,Staff,4,9500,,400,40:70,,1,2,0x00818314,7,2,2,2,12,1,10,{ bonus bInt,2; bonus bCastrate,-1000; },{},{}or
1607,Staff,Staff,4,9500,,400,40:70,,1,2,0x00818314,7,2,2,2,12,1,10,{ bonus bInt,2; bonus bCastrate,-100; },{ bonus bCastrate,-1000;},{}or
1607,Staff,Staff,4,9500,,400,40:70,,1,2,0x00818314,7,2,2,2,12,1,10,{ bonus bInt,2; },{ bonus bCastrate,-1000;},{}Nothing noticeable changes. I wonder what went wrong? If this is a bug, im gonna file it.
Edited by xRaisenLink to comment
Share on other sites