Nightmare_Eng Posted April 8, 2012 Group: Members Topic Count: 14 Topics Per Day: 0.00 Content Count: 45 Reputation: 1 Joined: 03/29/12 Last Seen: February 6, 2023 Share Posted April 8, 2012 (edited) Just a simple question now as I have all the files correctly set up for the sprites though it isn't working..... thanks for the help. or yes and this is the report i get O_o Time Stamp: 0x4d7f06a5 - Tue Mar 15 06:26:45 2011 Exception Type: 0xc0000005 0x734a1bb0 MSVCR90.dll 0x73482ecd MSVCR90.dll 0x006f510c BabyDevilRO.exe eax: 0xc90301f0 ebx: 0x007a7800 ecx: 0x7ffffffe edx: 0x0018f773 esi: 0x00000000 edi: 0xc90301f0 ebp: 0x0018f570 esp: 0x0018f2ec stack 0018f2ec - 0018f6ec 0018F2EC : 4C F7 18 00 58 DC 89 00 00 00 00 00 14 16 4A 73 0018F2FC : DC 89 E6 04 00 00 00 00 07 00 00 00 96 1D 4A 73 0018F30C : 00 00 00 00 00 00 00 00 48 17 82 02 E8 18 82 02 0018F31C : D0 07 82 02 01 00 00 00 90 F5 18 00 00 00 00 00 0018F32C : 00 00 00 00 00 00 00 00 00 78 7A 00 00 00 00 00 0018F33C : 00 00 00 00 00 00 00 00 99 77 7A 00 0E 00 00 00 0018F34C : CC F5 18 00 02 00 00 00 F0 01 03 C9 FF FF FF FF 0018F35C : DC F5 18 73 00 00 00 00 AC 7A 7A 00 FF FF FF FF 0018F36C : FF FF FF 00 00 00 00 00 00 00 00 00 08 79 5A 0A 0018F37C : 00 00 00 00 80 01 96 76 98 F3 18 00 55 81 91 76 0018F38C : 80 01 96 76 08 14 01 4E E0 04 F1 05 C0 F3 18 00 0018F39C : 93 80 91 76 01 00 00 00 A8 F3 18 00 10 00 00 00 0018F3AC : 03 01 00 00 E0 04 F1 05 08 14 01 4E E0 04 F1 05 0018F3BC : 00 00 00 00 01 00 00 00 8C E3 27 77 65 E6 8E 75 0018F3CC : 1C C0 62 04 A4 01 82 02 00 00 82 02 E0 04 F1 05 0018F3DC : 08 79 5A 0A 1B 00 92 03 20 00 00 00 00 00 00 00 Launch Info 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 Job : Novice Edited April 11, 2012 by Gaypuff Quote Link to comment Share on other sites More sharing options...
Flaid Posted April 8, 2012 Group: Members Topic Count: 20 Topics Per Day: 0.00 Content Count: 398 Reputation: 140 Joined: 01/04/12 Last Seen: February 19, 2022 Share Posted April 8, 2012 When do you get the error? After equiping it? When clicking the icon? Does it even have the correct icon? 1 Quote Link to comment Share on other sites More sharing options...
Nightmare_Eng Posted April 9, 2012 Group: Members Topic Count: 14 Topics Per Day: 0.00 Content Count: 45 Reputation: 1 Joined: 03/29/12 Last Seen: February 6, 2023 Author Share Posted April 9, 2012 (edited) Yes I get it when I put the item on. i can use @item to get it I can see the image in my inventory (It shows the item and you can view more details on it) When I put the item on I don't see the item on my head. If I press ALT + Q I get errors and then the game closers down And I did everything the link says to do. http://rathena.org/wiki/Custom_Items Anything you need to know just ask please, this is very annoying :/ as soon as i double click to put on the item, boom! error message that i pasted above Note: Had them all working on my old eathena set up but isant working now :/ I am useing Lua files from http://supportmii.co...1/compiles.html Date: 2011-07-16 with Lua projext 198 and 2011-02-23 lua files. My client is well, I havent a clue I just know it runs my game in english with evreything els working in game lol, but I think its 2011-03-15aRagexeRE but I could be wrong, cant seem to get any other client I download to work right lol Edited April 9, 2012 by Nightmare_Eng Quote Link to comment Share on other sites More sharing options...
omimo Posted April 9, 2012 Group: Members Topic Count: 32 Topics Per Day: 0.01 Content Count: 97 Reputation: 0 Joined: 03/03/12 Last Seen: May 18, 2023 Share Posted April 9, 2012 (edited) ahm i guess you have to put the .spr and .act on data/sprite/¾Ç¼¼»Ç¸®/¿© and data/sprite/¾Ç¼¼»Ç¸®/³² and make sure in your idnum2displaytable/num2displaytable and also the resnametable you don't have any duplicate id numbers. hope that helps Edited April 9, 2012 by omimo Quote Link to comment Share on other sites More sharing options...
Nightmare_Eng Posted April 9, 2012 Group: Members Topic Count: 14 Topics Per Day: 0.00 Content Count: 45 Reputation: 1 Joined: 03/29/12 Last Seen: February 6, 2023 Author Share Posted April 9, 2012 Yer the files have that on the end of it and they are not over lappy any other ID numbers. thanks for the help though Item_db.txt 9215,sapling_hat,sapling_hat,5,,0,10,,5,,1,0xFFFFFFFF,7,2,256,,0,1,9215,{ bonus bAllStats,10; },{},{} idnum2itemdesctable.txt 9215# Sapling_Hat a green hat All stats + 5 Class :^777777 Headgear^000000 Defense :^777777 3^000000 Equipped on :^777777 Upper^000000 Weight :^777777 10^000000 Applicable Job :^777777 Every Job^000000 # idnum2itemdisplaynametable.txt 9215#sapling_hat# idnum2itemresnametable.txt 9215#sapling_hat# itemslotcounttable.txt 9215#1# num2itemdesctable.txt 9215# Unknown Item. Can be identified by using a Magnifier. Weight :^777777 30^000000 # num2itemdisplaynametable.txt 9215#sapling_hat# num2itemresnametable.txt // sapling_hat 9215#sapling_hat# lua filesdatainfoaccessoryid.lua ACCESSORY_Sapling_Hat = 9215 lua filesdatainfoaccname.lua [ACCESSORY_IDs.ACCESSORY_Sapling_Hat] = "_Sapling_Hat" is this right? Quote Link to comment Share on other sites More sharing options...
Lige Posted April 9, 2012 Group: Members Topic Count: 4 Topics Per Day: 0.00 Content Count: 23 Reputation: 2 Joined: 02/07/12 Last Seen: December 12, 2022 Share Posted April 9, 2012 (edited) lua filesdatainfoaccessoryid.lua -ACCESSORY_Sapling_Hat = 9215 +ACCESSORY_SAPLING_HAT = 9215, lua filesdatainfoaccname.lua -[ACCESSORY_IDs.ACCESSORY_Sapling_Hat] = "_Sapling_Hat" +[ACCESSORY_IDs.ACCESSORY_SAPLING_HAT] = "_Sapling_Hat" idnum2itemresnametable.txt -9215#sapling_hat# +9215#Sapling_Hat# Basically, the ACCESSORY_ID stuff in the LUA's needs to be capitalized. (At least, I'm pretty sure. I think I had issues in the past cause of that.) The end part doesn't, it just needs to match exact case of the sprite files. If not, and more importantly, are the sprites named _sapling_hat.spr or _Sapling_Hat.spr? Because you have the sprite set to Sapling_Hat in the LUA, but in the resname table you have it sapling_hat. Assuming it is _Sapling_Hat, the above corrections I made are right. Otherwise, resname table is correct and you need to change accname.lua to lower-case. Also, to make sure you at least have the LUA side working, you can always test @changelook VIEWID (in this case, 9215), if sprite shows up LUA is fine and you know the data is wrong. If it doesn't show up, LUA is wrong, data MIGHT be fine, or data is broken too. Unrelated to problem, since you mentioned client, without editing anything with packets and such, just a regular checkout of rAthena, you can use up to client 20110810 btw. With that client, I've had the least ammount of errors and such, new mounts work, Archangeling Wings/Traveler's backpack work, etc. Just in case you wanna try it. Edited April 9, 2012 by Lige 1 Quote Link to comment Share on other sites More sharing options...
Nightmare_Eng Posted April 10, 2012 Group: Members Topic Count: 14 Topics Per Day: 0.00 Content Count: 45 Reputation: 1 Joined: 03/29/12 Last Seen: February 6, 2023 Author Share Posted April 10, 2012 Thank you for all the info Lige this is very usefull and i hope to get it working and thanks for the client tip. allways nice to get a helping hand. Well it was the Client that I was useing that didant work >.< but you fixed my problem Lige and thanks to Flaid for the help as well. Case Closed Quote Link to comment Share on other sites More sharing options...
Question
Nightmare_Eng
Just a simple question now as I have all the files correctly set up for the sprites though it isn't working.....
thanks for the help.
or yes and this is the report i get O_o
Time Stamp: 0x4d7f06a5 - Tue Mar 15 06:26:45 2011
Exception Type: 0xc0000005
0x734a1bb0 MSVCR90.dll
0x73482ecd MSVCR90.dll
0x006f510c BabyDevilRO.exe
eax: 0xc90301f0 ebx: 0x007a7800
ecx: 0x7ffffffe edx: 0x0018f773
esi: 0x00000000 edi: 0xc90301f0
ebp: 0x0018f570 esp: 0x0018f2ec
stack 0018f2ec - 0018f6ec
0018F2EC : 4C F7 18 00 58 DC 89 00 00 00 00 00 14 16 4A 73
0018F2FC : DC 89 E6 04 00 00 00 00 07 00 00 00 96 1D 4A 73
0018F30C : 00 00 00 00 00 00 00 00 48 17 82 02 E8 18 82 02
0018F31C : D0 07 82 02 01 00 00 00 90 F5 18 00 00 00 00 00
0018F32C : 00 00 00 00 00 00 00 00 00 78 7A 00 00 00 00 00
0018F33C : 00 00 00 00 00 00 00 00 99 77 7A 00 0E 00 00 00
0018F34C : CC F5 18 00 02 00 00 00 F0 01 03 C9 FF FF FF FF
0018F35C : DC F5 18 73 00 00 00 00 AC 7A 7A 00 FF FF FF FF
0018F36C : FF FF FF 00 00 00 00 00 00 00 00 00 08 79 5A 0A
0018F37C : 00 00 00 00 80 01 96 76 98 F3 18 00 55 81 91 76
0018F38C : 80 01 96 76 08 14 01 4E E0 04 F1 05 C0 F3 18 00
0018F39C : 93 80 91 76 01 00 00 00 A8 F3 18 00 10 00 00 00
0018F3AC : 03 01 00 00 E0 04 F1 05 08 14 01 4E E0 04 F1 05
0018F3BC : 00 00 00 00 01 00 00 00 8C E3 27 77 65 E6 8E 75
0018F3CC : 1C C0 62 04 A4 01 82 02 00 00 82 02 E0 04 F1 05
0018F3DC : 08 79 5A 0A 1B 00 92 03 20 00 00 00 00 00 00 00
Launch Info
0000 0000 0000 0000 0000 0000 0000 0000
0000 0000 0000 0000 0000 0000 0000 0000
0000 0000 0000 0000 0000 0000 0000 0000
0000 0000 0000 0000 0000 0000 0000 0000
Job : Novice
Edited by GaypuffLink to comment
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