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Lige

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About Lige

  • Birthday 08/15/1990

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  1. I did it in that order, but I ran 'make' instead of 'make sql'... I've never had to specify sql before, odd. Is that a 64bit thing? ;x Either way, appears to be working now, thanks.
  2. Wasn't really sure what to name the topic... Anyway, I'm running CentOS 6.2 64-bit, I did ./configure with --enable-64bit. No problems there. However, when I run 'make' to compile, I get the following erorr: make[1]: Entering directory `/home/ro/rAthena/src/plugins' gcc -g -O2 -pipe -ffast-math -Wall -Wno-sign-compare -Wno-unused-parameter -Wno-pointer-sign -Wno-switch -fno-strict-aliasing -DHAVE_SETRLIMIT -DHAVE_STRNLEN -Wno-unused -Wno-parentheses -DHAVE_MONOTONIC_CLOCK -I../common -I/usr/include -L/usr/lib -shared -o ../../plugins/sample.so sample.c /usr/bin/ld: /tmp/ccuMott8.o: relocation R_X86_64_32 against `.rodata.str1.1' can not be used when making a shared object; recompile with -fPIC /tmp/ccuMott8.o: could not read symbols: Bad value collect2: ld returned 1 exit status make[1]: *** [sample.so] Error 1 make[1]: Leaving directory `/home/ro/rAthena/src/plugins' make: *** [plugins] Error 2 I've compiled before, but never on a 64-bit machine (not sure if that has anything to do with it or what, but I'm in the dark either way, it's working fine on my other machine (I'm in process of moving to a new hardware server) Do I need to install something or run some other command? Any help'd be appreciated. I only have a few days left before my old server payment is due, and I'd really like to migrate over to the new host so I don't have to pay for both p.q
  3. Y u no has frans? :D

  4. I reverted back to previous revision... Thanks for the help, but I give up. My mmo.h was all default (I completely deleted and re-got from SVN) same with packet_db.txt, it still didn't work, so yeah... Thanks for trying, I'll just not update for a while and try again later @_@
  5. I tried it as default and 28 and 27. I've also reverted back to 2011-11-16, recompiled, and tried default, 27, and 28 on that as well. I've also tried default, 28, and 27 on several 2012 clients (recompiling each time of course, after editing mmo.h) and nothing...
  6. I'm kind-a stumped. After updating after today's revisions (at r15944 now) (was on 159321 prior, no issue) without changing anything and still having #define PACKETVER 20111122 as it was before in src/common/mmo.h, I'm now getting the error CHARACTER_INFO size error!! character num : 8 CHARACTER_INFO size : 136 at char select screen, and only slot 1 shows a character. Rest are empty and char creation is denied. Please help! This is driving me insane!... (Also, I am still using 2011-11-22 as I was before. Literally nothings changed)
  7. Hmm, since it was mentioned about post 2011-11-22 clients working to show the Oboro class and such, I tried hexing a few different 2011-12-xx ones and all of them give various errors (pre-char select screen, and kicks from server upon trying to login past it) Usually this from my knowledge was that the clientversion mismatched from /src/common/clif.h, but that's not the case. I set it, recompiled, rebooted, and still have the issue. I skimmed through db/packet_db.txt and it seems latest revision supports up to some 2012 clients (though I am aware from reading around there are various bugs with relocation / change cart etc.) so I assume that the 2011-12-xx client's should work, but am I missing something? (and my lua's are up to date from http://subversion.as...ct/lua%20files/) I hate that crap keeps changing, makes me feel like a nuub all the time, even though I've made major progress over teh years xP... (Though I am still a newb xD) Also, thank you thank you to all devs that helped finish the classes, my server (Warlocks and Genetics especially) passes along their hugs xD
  8. Lige

    Map Flag

    I don't know if there's a way to mapflag it for specific maps or so without getting the source edit noitem http://rathena.org/b...m-and-noskill2/ But if you're only looking to limit it on either PvP and or GvG, db/item_noequip.txt // The equipment/items/cards restriction file // here you define which items may not be used at PvP / GvG // format: <item id>,<mode> // mode // 1 - restricted in normal maps // 2 - restricted in PVP // 4 - restricted in GVG // 8 - restricted in Battlegrounds // Restricted zones - they're configured by 'restricted <numbe' mapflag // 32 - restricted in zone 1 // 64 - restricted in zone 2 // 128 - restricted in zone 3 // 256 - restricted in zone 4 // 512 - restricted in zone 5 // 1024 - restricted in zone 6 // 2048 - restricted in zone 7 //Examples: //1201,1 you can't use KNIFE(ID 1201) on normal maps //608,4 you can't use Yggdrasil Seed(ID 608) on both GvG and WoE Castles //4174,6 Forbid Deviling Card in every PVP or GVG map, and during woes. //501,32 you can't use Red Potion on map marked as 'restricted zone 1' //502,64 you can't use Orange Potion on map marked as 'restricted zone 2' //503,128 you can't use Yellow Potion on map marked as 'restricted zone 3' // you can even mix modes //519,322 (256+64+2) you can't use Milk on PVP, and maps marked as 'restricted zone 2' and 'restricted zone 4'
  9. lua filesdatainfoaccessoryid.lua -ACCESSORY_Sapling_Hat = 9215 +ACCESSORY_SAPLING_HAT = 9215, lua filesdatainfoaccname.lua -[ACCESSORY_IDs.ACCESSORY_Sapling_Hat] = "_Sapling_Hat" +[ACCESSORY_IDs.ACCESSORY_SAPLING_HAT] = "_Sapling_Hat" idnum2itemresnametable.txt -9215#sapling_hat# +9215#Sapling_Hat# Basically, the ACCESSORY_ID stuff in the LUA's needs to be capitalized. (At least, I'm pretty sure. I think I had issues in the past cause of that.) The end part doesn't, it just needs to match exact case of the sprite files. If not, and more importantly, are the sprites named _sapling_hat.spr or _Sapling_Hat.spr? Because you have the sprite set to Sapling_Hat in the LUA, but in the resname table you have it sapling_hat. Assuming it is _Sapling_Hat, the above corrections I made are right. Otherwise, resname table is correct and you need to change accname.lua to lower-case. Also, to make sure you at least have the LUA side working, you can always test @changelook VIEWID (in this case, 9215), if sprite shows up LUA is fine and you know the data is wrong. If it doesn't show up, LUA is wrong, data MIGHT be fine, or data is broken too. Unrelated to problem, since you mentioned client, without editing anything with packets and such, just a regular checkout of rAthena, you can use up to client 20110810 btw. With that client, I've had the least ammount of errors and such, new mounts work, Archangeling Wings/Traveler's backpack work, etc. Just in case you wanna try it.
  10. Not really. eAthena is pretty much dead and never even started development of 3rd classes (or maybe it did at the end? I kind-a branched over to 3ceAM so not entirely sure), Even 3ceAM is basically "dying", Rytech is actually a developer here now too. If people want the latest still-being-developed, rAthena's the way to go. Not all people like Renewal mechanics, but still want the rest of the new stuff / bug fixes / etc. Good luck Loki
  11. eAthena RC5 was from early 2005, you can get a copy from BowieBowie's eAthena mirror site here: http://svn.games-service.net/eAthena-SQL-RC5.rar'>http://svn.games-service.net/eAthena-SQL-RC5.rar If you prefer the PR1, which is from end of 2005 (guessing basically the same with a little more bugs worked out and such? *shrug* you can get that here: http://svn.games-service.net/eAthena-SQL-PR1.0.rar'>http://svn.games-service.net/eAthena-SQL-PR1.0.rar The eAthena mirror in general: http://svn.games-service.net/ There are some old clients and such on there too. As for actual RO installers, googling some old dates / maybe torrents / something may turn up? That's probably the closest thing I can think of to what you're asking, hope it's of some help?
  12. Thank you very much. If it isn't too complicated, might I ask what the problem was with the previous patch? Just a mis-match from revision changes and code got changed or was something screwy? Either way, worked, so thanks
  13. src/map/config/Renewal.h /** * Game Server Mode * @values: 1 or 0 * 1 : renewal support, such as renewal-exclusive formulas * -> Note some features may be enabled/disabled at this file despite this s$ * 0 : renewal support disabled, use original formulas **/ #define REMODE 1 Change REMODE to 0 to disable pretty much most changes, including the penalty. If you want to just remove the item penalty, /** * Renewal Drop Rate Modifier * @values: 1 (enabled) or 0 (disabled) * - When enabled a modifier based on difference between the player and the mon$ * - based on the http://irowiki.org/wiki/Drop_System#Level_Factor table **/ #define RE_DROP_MOD 1 Change RE_DROP_MOD to 0. Recompile, reboot rAthena, good to go.
  14. I used the patch file for noitem and noskill2 from this topic: http://rathena.org/b...age__pid__91845 but when I try to recompile, (rAthena build 15832) I get these errors: map.c: In function âmap_flags_initâ: map.c:2926: error: âstruct map_dataâ has no member named ânoitemlâ map.c:2926: error: âstruct map_dataâ has no member named ânoitemlâ map.c:2927: error: âstruct map_dataâ has no member named ânoskilllâ map.c:2927: error: âstruct map_dataâ has no member named ânoskilllâ make[1]: *** [obj_sql/map.o] Error 1 make[1]: Leaving directory `/home/ro/rAthena/src/map' make: *** [map_sql] Error 2 I would really really like to get these mapflags added to my server for various event maps and such. Anyone got any ideas what the problem is? =/
  15. Thanks very much for creating this, I was super happy when search actually yielded a return on this xP Now to just get it working >.<
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