Jump to content
  • 0

Possible 1 Taming Item for several Pet?


Question

2 answers to this question

Recommended Posts

Posted (edited)

It is possible. You just define the Lure ID in the pet_db to be whatever ID you want. As for the item script, I haven't actually tried it with using the pet script function (i.e.: pet 1002; would catch a Poring) to list multiple pet IDs (i.e.: pet 1001; pet 1002; pet 1003;). If that doesn't work you can just make the script of the item to use the Sage's Abra skill (i.e.: itemskill "SA_TAMINGMONSTER",1;).

Edited by Aleos
Posted (edited)

yeah I tried ( pet 1001; pet 1002; pet 1003; ) but it only reads the last entry which is 1003.

shoudl this be applied in callfunc or directly on the item script?

( itemskill "SA_TAMINGMONSTER",1; )

got it man Thanks :)

Edited by ngek202

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Answer this question...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...