ngek202 Posted February 28, 2012 Group: Members Topic Count: 40 Topics Per Day: 0.01 Content Count: 530 Reputation: 33 Joined: 01/17/12 Last Seen: August 16, 2017 Share Posted February 28, 2012 (edited) Hi guys I wanted to use this script command soundeffectalI but I'm wondering how can I make it to work on every map. soundeffectall "<effect filename>",<type>{,"<map name>"}{,<x0>,<y0>,<x1>,<y1>}; base on the script syntax it needs a map name and no option for All? Edited February 28, 2012 by ngek202 Quote Link to comment Share on other sites More sharing options...
huntax Posted December 28, 2012 Group: Members Topic Count: 16 Topics Per Day: 0.00 Content Count: 44 Reputation: 0 Joined: 12/11/12 Last Seen: May 3, 2013 Share Posted December 28, 2012 bumb! I would like to know how to do this also. I want it to play a sound when I have a script that does @day and @night. I want to add a sound letting players know when it hits @day and @night Quote Link to comment Share on other sites More sharing options...
huntax Posted January 6, 2013 Group: Members Topic Count: 16 Topics Per Day: 0.00 Content Count: 44 Reputation: 0 Joined: 12/11/12 Last Seen: May 3, 2013 Share Posted January 6, 2013 bump Quote Link to comment Share on other sites More sharing options...
nanakiwurtz Posted January 6, 2013 Group: Members Topic Count: 81 Topics Per Day: 0.02 Content Count: 1654 Reputation: 583 Joined: 08/09/12 Last Seen: January 14, 2020 Share Posted January 6, 2013 If you want the sound to be played and affect the entire region, just omit the map name and the coordinates. Quote Link to comment Share on other sites More sharing options...
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ngek202
Hi guys I wanted to use this script command soundeffectalI but I'm wondering how can I make it to work on every map.
base on the script syntax it needs a map name and no option for All?
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