isaw4sal3 Posted February 6, 2012 Group: Members Topic Count: 23 Topics Per Day: 0.00 Content Count: 40 Reputation: 0 Joined: 12/10/11 Last Seen: January 20, 2015 Share Posted February 6, 2012 I would like to request some script like this, a NPC Quest Script just like in the screen shot, please help me with this thing. thank you so much. Quote Link to comment Share on other sites More sharing options...
Emistry Posted February 6, 2012 Group: Forum Moderator Topic Count: 93 Topics Per Day: 0.02 Content Count: 10018 Reputation: 2369 Joined: 10/28/11 Last Seen: 10 hours ago Share Posted February 6, 2012 it is LunarCast's Dynamic Shop NPC Quote Link to comment Share on other sites More sharing options...
isaw4sal3 Posted May 27, 2012 Group: Members Topic Count: 23 Topics Per Day: 0.00 Content Count: 40 Reputation: 0 Joined: 12/10/11 Last Seen: January 20, 2015 Author Share Posted May 27, 2012 how can i add monster? just like? ex. 100 necromancer 100 poring etc. etc. Quote Link to comment Share on other sites More sharing options...
Rikimaru Posted May 28, 2012 Group: Members Topic Count: 16 Topics Per Day: 0.00 Content Count: 658 Reputation: 57 Joined: 11/20/11 Last Seen: July 1, 2017 Share Posted May 28, 2012 (edited) What do you mean with that? Do you want that the Player has to kill 100 Necromancer and 100 Porings first,before he/she get's the item? I don't think that Lunarcast added this function to his Dynamic Shop menu,so the function for a Monster Kill requirement would be like this : NPC HEADER { mes "You have to kill:"; mes "100 Porings..."; mes "100 Fabres..."; mes "and 100 Chonchons"; next; if(PoringKills < 100) goto l_nokills; if(FabreKills < 100) goto l_nokills; if(ChonKills < 100) goto l_nokills; set PoringKills,PoringKills - 100; set FabreKills,FabreKills - 100; set ChonKills,Chonkills - 100; getitem 501,1; close; l_nokills: mes "You didn't kill enough monsters!"; close; OnNPCKillEvent: if(killedrid == 1002) //1002 = Poring { set PoringKills,PoringKills + 1; }else if (killedrid == 1007) //1007 = Fabre { set FabreKills,FabreKills + 1; }else if (killedrid == 1011) //1011 = Chonchon { set ChonKills,ChonKills + 1; } end; } Edited May 28, 2012 by Rikimaru Quote Link to comment Share on other sites More sharing options...
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isaw4sal3
I would like to request some script like this, a NPC Quest Script just like in the screen shot, please help me with this thing. thank you so much.
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