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Weird Sprite Error


fictionworld

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Hi, I am currently using rAthena v15538 with client 2011-03-15, I 've tried adding a custom mob pandaring, followed the guide on the rathena wiki and I've manage to encounter this error.

58346590.png

the name of the sprite is pandaring.spr and pandaring.act. If I will have an error with the custom mob I've added, why is the error not telling me the exact .spr and .act file missing?

EDIT: One more, I also added a custom item which I want to name it to ¿©_customitem.spr and ¿©.customitem.act (example). but whenever I rename it to the mentioned name I am getting errors cannot find file ¿©customitem.spr, ¿©customitem.act. Sorry, still noob D:

Edited by fictionworld
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try see very carefully...

in your

-accessoryid.lua

-accname.lua

i have this error also..

u just need carefully copy the right way...

if still error..

u can just paste your

-accessoryid.lua

-accname.lua

here..

i will check it

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try see very carefully...

in your

-accessoryid.lua

-accname.lua

i have this error also..

u just need carefully copy the right way...

if still error..

u can just paste your

-accessoryid.lua

-accname.lua

here..

i will check it

found what's the error on the items. thank you!

EDIT: Still need help on the mob part :l

Edited by fictionworld
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Be 100% sure that you have the correct name for the mob in ¸ó½ºÅÍ. Check your mob_db/2 and, again, be 100% sure you have no mistakes in the script. The sprite might also be corrupted or broken, check on that too. Last, check the LUA files and see that you have the correct mob name in the npcidentity etc.

Apart from that, without details it's all I can give. Good luck :D

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Be 100% sure that you have the correct name for the mob in ¸ó½ºÅÍ. Check your mob_db/2 and, again, be 100% sure you have no mistakes in the script. The sprite might also be corrupted or broken, check on that too. Last, check the LUA files and see that you have the correct mob name in the npcidentity etc.

Apart from that, without details it's all I can give. Good luck :(

EDIT: Here's my current edited files.

files:

- pandaring.spr

- pandaring.act

datalua filesdatainfojobname.lua

[jobtbl.JT_pandaring] = "pandaring",

datalua filesdatainfonpcidentity.lua

["JT_pandaring"] = 3600,

dbmob_db2.txt

3600,pandaring,Pandaring,Pandaring,10,150,1,150,150,1,5,10,5,5,5,2,3,5,5,3,10,12,0,3,22,131,400,1872,672,480,0,0,0,0,0,0,0,711,100,919,100,5030,100,7055,100,0,0,0,0,0,0,0,0,0,0,0,0

what's wrong here? help. I've already put the necessary sprites in their corresponding folder

bump

bump

found the answer, nevermind. thanks

Edited by fictionworld
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hey,

could you post the solution?

i have a similiar problem.

greetings

Tepoo

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