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[Solved] R>Gold Room Dokebie monster only :))


Alucard

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bump

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town,x,y,direction script Gold Room Manager 965,{
mes "[ Gold Room Manager ]";
//mes "Hello, ";
//mes "How may i serve for you ?";
mes "I can warp you to the gold room.";
//mes "Would you like to go there try to get some gold ?";
//mes "You could be get rich if you lucky enough.";
next;
switch(select("Okay.:Not now.")) {
Case 1:
mes "[Gold Room Manager]"; 
//mes "So you have decide to go there.";
//mes "A wise decision."; 
mes "You'll be there quickly. c;";
next;
mes "[ Gold Room Manager ]"; 
mes "Enjoy.";
close2; 
warp "guild_vs2",50,50; 
//OnInit:
//waitingroom "Gold Room Warper",0;
//end;
Case 2:
mes "[Gold Room Manager]"; 
//mes "Owh....";
//mes "Okay ;D";
//mes "It is all up to you.";
mes "Come back to me if you've changed your mind.";
close;
}
}

//-------- Spawn Monster --------//
guild_vs2,0,0,0,0 monster Golden Dokebi 1110,1000,0,0,0 

This is my servers gold room warper, that's why it has a lot of //'s.

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sir the dokebi is not respawning.

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make sure ur TAB usage is correct..

Monster Spawn script format is correct

ordeal_1-1,0,0,0,0	monster	Golden Dokebi	1110,1000,0,0,0

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It's working fine, for me at least.

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May i know the format for this:monster Golden Dokebi 1110,1000,0,0,0

so i can edit it?

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Lol. i was not reading. solved. thanks

Edited by greenieken
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