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check players status


Virtue

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well i don't know where to put this exactly, but I just want to know if there is a command that checks the status of the player, for example if player is frozen, other players can't cast status recovery on him if he has a knife equiped. I will put that in an item if there is a script/item bonus or something for that. if not then is there any other way.

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*getstatus <effect type>{,<type>};

Retrieve information about a specific status effect when called. Depending on <type>

specified the function will return different information.

Possible <type> values:

- 0 or undefined: whether the status is active

- 1: the val1 of the status

- 2: the val2 of the status

- 3: the val3 of the status

- 4: the val4 of the status

- 5: the amount of time in milliseconds that the status has remaining

If <type> is not defined or is set to 0, then the script function will either

return 1 if the status is active, or 0 if the status is not active. If the status

is not active when any of the <type> fields are provided, this script function

will always return 0.

This could be found at doc/script_command.txt, wich is really the place you should look if a command exist or no, you could also take a look at script.c if you can read.

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