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[Request] Custom Guild Awarder


Green Minded Abuser

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Description :

1. Guild winner will claim their rewards

• Checking Guild Leader

• Checking Agit

• Checking How many Agit

• Checking Online Guild Members

• Prize will be guild badge

• [Online Guild Members] x [How many Agits] x [5] = Guild Badge

(eg. 25 x 3 x 5 = 375 Guild Badge)

2. Looser Guilds

• Checking Guild Leader

• Checking Online Guild Members

• Prize will be guild badge

• [Online Guild Members] x [3] = Guild Badge

(eg. 30 x 3 = 90 Guild Badge)

Please help me :(

bumP

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Description :

1. Guild winner will claim their rewards

• Checking Guild Leader

• Checking Agit

• Checking How many Agit

• Checking Online Guild Members

• Prize will be guild badge

• [Online Guild Members] x [How many Agits] x [5] = Guild Badge

(eg. 25 x 3 x 5 = 375 Guild Badge)

2. Looser Guilds

• Checking Guild Leader

• Checking Online Guild Members

• Prize will be guild badge

• [Online Guild Members] x [3] = Guild Badge

(eg. 30 x 3 = 90 Guild Badge)

Please help me /no1

bumP

Just a few questions.

Why do you want to check for the guild leader? And what do you want to check if he/she is online?

What if the leader isn't onlne? Ending of script or only half reward?

What do you mean by agits? Castles?

Also when should the reward be given? After WoE?

or

Winners after each Castle Take and Losers after WoE ends?

Guild Badge: Is that an Item or only a variable?

And who should it be given to? Leader only when available or Members too

Regards,

Chris

Edited by llchrisll
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Regarding this script, why would you like to reward the loser guild too?...

I think this would make some conflict, how would you determine the loser guild? If they join the WOE or if they don't have any castles? How about the guilds who did not join the WOE and don't have any castles? Are they considered loser too? They'll get prize too?..

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I asked me that too, my solution would be on AgitStart to check how many castles an guild had and then compare it with the result after woe ^^.

So if they have none afterwards they will be determined as "Loser Guild" :I.

Regards,

Chris

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I asked me that too, my solution would be on AgitStart to check how many castles an guild had and then compare it with the result after woe ^^.

So if they have none afterwards they will be determined as "Loser Guild" :I.

Regards,

Chris

If that's the case, even non WOE guilds will receive the loser prize... Am i right?..

Cause every guild who doesn't have any castles will be considered "Loser guild".. /no1

Will it not be abused?..

Anyways, just my opinion.. /ok

@TS

Cause in the other thread about, i have posted the modified woe rewarder by Goddameit which gives reward to the guild who owns a castle after woe.. :) You can change the prize their easily to the item you want.. :D

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Made my script need some confirmation about my questions, but it seems the TS doesn't wanna answer :(.

Need to test that script anyway, too lazy to do so atm >_<.

Regards,

Chris

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Probably yes

It determine by castle

if they dont have castle they will still receive prize for time and effort

and the winning guild determine on how many castle + members.

Sorry for late response.

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