PapaZola Posted January 6, 2012 Group: Members Topic Count: 318 Topics Per Day: 0.07 Content Count: 925 Reputation: 33 Joined: 12/05/11 Last Seen: September 20, 2023 Share Posted January 6, 2012 hello i want request npc quest like this case 1:tao gun ka card -need using item 50 Poring coin,100 Skull and 100 cash point case 2:thanatos card -need item 10 poring coin 50 skull and 50 cash point thx Quote Link to comment Share on other sites More sharing options...
Sneaky Posted January 6, 2012 Group: Members Topic Count: 10 Topics Per Day: 0.00 Content Count: 392 Reputation: 47 Joined: 11/18/11 Last Seen: July 8, 2024 Share Posted January 6, 2012 Here you go: questnpc.txt Quote Link to comment Share on other sites More sharing options...
PapaZola Posted January 8, 2012 Group: Members Topic Count: 318 Topics Per Day: 0.07 Content Count: 925 Reputation: 33 Joined: 12/05/11 Last Seen: September 20, 2023 Author Share Posted January 8, 2012 (edited) Slim have some problem i already have etc item and cash point and when i try exchange become this and here my script //Made by Lunar //Version 1.0 //12.28.08 - shop wing_shop -1,501:50 fgt_village,86,103,4, script Wing Quest 546,{ cutin "dcustom10",2; set @i,0; mes "[shop Quest NPC]"; mes "Please Select Ur Item Quest?"; mes "Select only one."; callshop "wing_shop",1; npcshopattach "wing_shop"; end; OnBuyItem: if(.BuildQuest) { for(set .e,0; !compare(getarg(.e+1) + "","cash"); set .e,.e+2) {} npcshopadditem "wing_shop",getarg(.e+2),getarg(.e)*compare(getarg(.e+1) + "","cash"); setarray .Shop[.i],getarg(.e+2); set .i,.i+1; goto Hat_Setup; } if(.Shop[@i]!=@bought_nameid) for(set @i,1; 1; set @i,@i+1) if(.Shop[@i]==@bought_nameid) { set .i,@i; callsub Hat_Setup; } for(set @i,1; !@e; set @i,@i+1) if(.Shop[@i]==@bought_nameid) { set @e,1; set .i,@i; callsub Hat_Setup; } mes "[shop Quest NPC]"; mes "I require the following:"; for(set @i,0; !compare(getarg(@i+1) + "","cash"); set @i,@i+2) mes "^FF0000" + ((countitem(getarg(@i))>=getarg(@i+1))? "^00FF00":"") + "" + getarg(@i+1) + " " + getitemname(getarg(@i)) + " [" + countitem(getarg(@i)) + "/" + getarg(@i+1) + "]"; if(getarg(@i)) mes "^FF0000" + ((#CASHPOINTS>=getarg(@i))? "^00FF00":"") + "" + getarg(@i) + " Cash Points"; mes "^000000In exchange, I will give you:^0000FF"; for(set @i,@i+2; getarg(@i+1,0); set @i,@i+2) mes getarg(@i+1) + " " + getitemname(getarg(@i)); switch(select("Exchange:" + (((((getiteminfo(@bought_nameid,5) & 1) || (getiteminfo(@bought_nameid,5) & 256) || (getiteminfo(@bought_nameid,5) & 512)) && @equip==0))? "Preview Item":"") + ":No thanks")) { case 1: for(set @i,0; !compare(getarg(@i+1) + "","cash"); set @i,@i+2) if(countitem(getarg(@i)) < getarg(@i+1)) { next; mes "You have " + countitem(getarg(@i)) + " " + getitemname(getarg(@i)) + ", while I require " + getarg(@i+1) + "."; mes "Please obtain ^FF0000" + (getarg(@i+1)-countitem(getarg(@i))) + " more " + getitemname(getarg(@i)) + "^000000."; close; } if(cash < getarg(@i)) { next; mes "You do not have enough cash."; mes "Please obtain ^FF0000" + (getarg(@i)-cash) + " more cash^000000."; close; } for(set @i,0; !compare(getarg(@i+1) + "","cash"); set @i,@i+2) delitem getarg(@i),getarg(@i+1); set #CASHPOINTS,#CASHPOINTS - getarg( @i ); for(set @i,@i+2; getarg(@i+1,0); set @i,@i+2) getitem getarg(@i),getarg(@i+1); if (compare(getarg(@i,0) + "","announce")) announce strcharinfo(0) + " Have Make Quest " + getitemname(@bought_nameid) + "!",bc_all; close; case 2: set @bottomview, getlook(3); set @topview, getlook(4); set @midview, getlook(5); addtimer 1000, strnpcinfo(3)+"::On_Leave"; set @equip,getiteminfo(@bought_nameid, 5); set @view, getiteminfo(@bought_nameid, 11); if(@equip != -1 && @view > 0) { if(@equip & 1) atcommand "@changelook 3 " + @view; if(@equip & 256) atcommand "@changelook 1 " + @view; if(@equip & 512) atcommand "@changelook 2 " + @view; } next; goto OnBuyItem; case 3: close; } On_Leave: atcommand "@changelook 1 " + @topview; atcommand "@changelook 2 " + @midview; atcommand "@changelook 3 " + @bottomview; set @equip,0; set @view,0; set @topview,0; set @midview,0; set @bottomview,0; end; OnInit: npcshopitem "wing_shop",0,0; set .BuildQuest,1; set .i,1; Hat_Setup: switch(.i) { default: set .BuildQuest,0; set .e,0; set .i,0; end; case 1: callsub OnBuyItem,7047,100,943,100,1019,200,150,"Cash",30099,1,"announce"; case 2: callsub OnBuyItem,7047,100,943,100,1019,200,150,"Cash",30100,1,"announce"; case 3: callsub OnBuyItem,7047,100,943,100,1019,200,150,"Cash",30101,1,"announce"; case 4: callsub OnBuyItem,7047,100,943,100,1019,200,150,"Cash",30102,1,"announce"; case 5: callsub OnBuyItem,7047,100,943,100,1019,200,150,"Cash",30103,1,"announce"; case 6: callsub OnBuyItem,7047,100,943,100,1019,200,150,"Cash",30104,1,"announce"; case 7: callsub OnBuyItem,7047,100,943,100,1019,200,150,"Cash",30105,1,"announce"; case 8: callsub OnBuyItem,7047,100,943,100,1019,200,150,"Cash",30106,1,"announce"; case 9: callsub OnBuyItem,7047,100,943,100,1019,200,150,"Cash",30107,1,"announce"; case 10: callsub OnBuyItem,7047,100,943,100,1019,200,150,"Cash",30108,1,"announce"; case 11: callsub OnBuyItem,7047,100,943,100,1019,200,150,"Cash",30109,1,"announce"; case 12: callsub OnBuyItem,7047,100,943,100,1019,200,150,"Cash",30110,1,"announce"; case 13: callsub OnBuyItem,7047,100,943,100,1019,200,150,"Cash",30111,1,"announce"; case 14: callsub OnBuyItem,7047,100,943,100,1019,200,150,"Cash",30112,1,"announce"; case 15: callsub OnBuyItem,7047,100,943,100,1019,200,150,"Cash",30113,1,"announce"; case 16: callsub OnBuyItem,7047,100,943,100,1019,200,150,"Cash",30114,1,"announce"; case 17: callsub OnBuyItem,7047,100,943,100,1019,200,150,"Cash",30115,1,"announce"; case 18: callsub OnBuyItem,7047,100,943,100,1019,200,150,"Cash",30116,1,"announce"; case 19: callsub OnBuyItem,7047,100,943,100,1019,200,150,"Cash",30117,1,"announce"; case 20: callsub OnBuyItem,7047,100,943,100,1019,200,150,"Cash",30118,1,"announce"; } } Edited January 8, 2012 by PapaZola Quote Link to comment Share on other sites More sharing options...
Emistry Posted January 8, 2012 Group: Forum Moderator Topic Count: 93 Topics Per Day: 0.02 Content Count: 10018 Reputation: 2369 Joined: 10/28/11 Last Seen: Sunday at 05:32 PM Share Posted January 8, 2012 change if(cash < getarg(@i)) { into this if( #CASHPOINTS < getarg(@i)) { Quote Link to comment Share on other sites More sharing options...
PapaZola Posted January 8, 2012 Group: Members Topic Count: 318 Topics Per Day: 0.07 Content Count: 925 Reputation: 33 Joined: 12/05/11 Last Seen: September 20, 2023 Author Share Posted January 8, 2012 thx sir emistry its work now Quote Link to comment Share on other sites More sharing options...
Sneaky Posted January 8, 2012 Group: Members Topic Count: 10 Topics Per Day: 0.00 Content Count: 392 Reputation: 47 Joined: 11/18/11 Last Seen: July 8, 2024 Share Posted January 8, 2012 Slim have some problem i already have etc item and cash point That's not even my script, lol. Quote Link to comment Share on other sites More sharing options...
PapaZola Posted January 8, 2012 Group: Members Topic Count: 318 Topics Per Day: 0.07 Content Count: 925 Reputation: 33 Joined: 12/05/11 Last Seen: September 20, 2023 Author Share Posted January 8, 2012 yeah but u help me fix Quote Link to comment Share on other sites More sharing options...
Question
PapaZola
hello
i want request npc quest like this
case 1:tao gun ka card
-need using item 50 Poring coin,100 Skull and 100 cash point
case 2:thanatos card
-need item 10 poring coin 50 skull and 50 cash point
thx
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