PapaZola Posted December 6, 2011 Posted December 6, 2011 i dont know what this problem why on payon castle this npc said castle(sacred altar) but on prontera and Schwarzwald not said anyone can help me? here my script thx for reply Quote
CalciumKid Posted December 7, 2011 Posted December 7, 2011 //.woe_state_#[%] = $ // # - state number // % - region number // $ - binary representation of castles that are active for that region in that state ( // (ie. 0 is no castles, 5 is castle 0 and 2 (2^0 + 2^2 = 5)) setarray .woe_state_0[0],0,0,0,0,0,1,0; setarray .woe_state_1[0],0,8,0,0,0,0,0; setarray .woe_state_2[0],4,0,0,0,0,0,0; That's your code. Each day has a different castle configuration. Change to: //.woe_state_#[%] = $ // # - state number // % - region number // $ - binary representation of castles that are active for that region in that state ( // (ie. 0 is no castles, 5 is castle 0 and 2 (2^0 + 2^2 = 5)) setarray .woe_state_0[0],0,8,0,0,0,0,0; setarray .woe_state_1[0],0,8,0,0,0,0,0; setarray .woe_state_2[0],0,8,0,0,0,0,0; Each should now use Sacred Altar. Correct? If that wasnt what you wanted, try to regenerate the Script: http://sushiduy.plesk3.freepgs.com/ROScripts/WoeInfo/woeinfo_122.php 1 Quote
Question
PapaZola
i dont know
what this problem
why on payon castle this npc said castle(sacred altar)
but on prontera and Schwarzwald not said
anyone can help me?
here my script
thx for reply
1 answer to this question
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