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Cash Shop error?


Konamis

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The cash shop in the server i'm currently using seems to be malfunctioning. Previously, when I worked with various other server types, editing items to be sold in the cash shop worked normally and without any issue.

However, in this new offline server I obtained, a new problem has appeared that I haven't been able to solve yet.

In each item category in the Cash Shop, only the first item displays correctly. The second, third, and so on turn into an apple or sometimes even items i never configured to be in the cash shop. The prices of these problematic items are random, some show 0 cash points, others in the thousands or even millions and this happens consistently across all categories. Only the first item in each category appears correctly, both in terms of the item type and its price.

At one point, I tried using a different client from another server, and surprisingly the cash shop worked perfectly.
However, this introduced other issues due to client-server incompatibility, such as missing features or differences in item structures.

I’ve checked the database, including iteminfo, textures, and related GRF content, nothing is missing. The items that appear incorrectly in the cash shop show up perfectly fine when spawned using a GM account, which confirms the item data itself is okay. 

what's the best solution to this?

nano.jpg

Edited by Konamis
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Which client version do you use? This is related to the cash shop preview patch.

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57 minutes ago, Brynner said:

Which client version do you use? This is related to the cash shop preview patch.

this version

client.png.136fd6d81a9e483fe3827282a84a01f0.png

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28 minutes ago, Konamis said:

this version

client.png.136fd6d81a9e483fe3827282a84a01f0.png

check your src\config\core.hpp

look for this.

/// Uncomment for use with Nemo patch ExtendCashShopPreview
//#define ENABLE_CASHSHOP_PREVIEW_PATCH

if you patch your client with the enable cashshop preview. make sure to uncomment that. 

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9 hours ago, Brynner said:

check your src\config\core.hpp

look for this.

/// Uncomment for use with Nemo patch ExtendCashShopPreview
//#define ENABLE_CASHSHOP_PREVIEW_PATCH

if you patch your client with the enable cashshop preview. make sure to uncomment that. 

I didn't apply any patches myself, I just using what's already provided.
The server is someone else's setup; I’m only using it.
I'm used to editing the database for monsters and NPCs, but when it comes to the client side, I'm a complete beginner.
I followed your earlier suggestion, but the Cash Shop still hasn't changed.
I tried checking things using WARP, but I'm still confused about how to actually use it.

Edited by Konamis
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3 hours ago, Konamis said:

I didn't apply any patches myself, I just using what's already provided.
The server is someone else's setup; I’m only using it.
I'm used to editing the database for monsters and NPCs, but when it comes to the client side, I'm a complete beginner.
I followed your earlier suggestion, but the Cash Shop still hasn't changed.
I tried checking things using the WARP application, but I'm still confused about how to actually use it.

can you compile your own server?

if you can make changes to src\config\core.hpp

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4 hours ago, Akbare-2nd said:

can you compile your own server?

if you can make changes to src\config\core.hpp

I've never compiled a server before. Is it done using Visual Studio?

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59 minutes ago, Konamis said:

I've never compiled a server before. Is it done using Visual Studio?

it depends on the host that you're using. if you're using ur PC with windows os. u can use visual studio to recompile your server

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34 minutes ago, Brynner said:

it depends on the host that you're using. if you're using ur PC with windows os. u can use visual studio to recompile your server

I've checked out Visual Studio, but unfortunately I don't have the time to fully learn how to compile the server using it, especially considering its large size. I thought that all of this could be fixed simply by adding or removing certain lines of code, just using Notepad++ or Sublime. I'm also quite occupied with other things in life, so I can’t really dedicate enough time to dive into this. To be honest, I'm not very familiar with the server-side aspects either. I'm just someone who enjoys playing and occasionally editing simple things like mobs and NPCs in the database. I don't really go deep into the server configuration itself. So for now, I won't be able to look further into this issue. Thanks a lot for the suggestions.

Edited by Konamis
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2 hours ago, Konamis said:

I've checked out Visual Studio, but unfortunately I don't have the time to fully learn how to compile the server using it, especially considering its large size. I thought that all of this could be fixed simply by adding or removing certain lines of code, just using Notepad++ or Sublime. I'm also quite occupied with other things in life, so I can’t really dedicate enough time to dive into this. To be honest, I'm not very familiar with the server-side aspects either. I'm just someone who enjoys playing and occasionally editing simple things like mobs and NPCs in the database. I don't really go deep into the server configuration itself. So for now, I won't be able to look further into this issue. Thanks a lot for the suggestions.

you should take your time if the problem is to be solved, sometimes we have to focus on what we want to achieve, rather than thinking about the other side

doing a compile is one way to get the problem resolved, if it is not possible to understand it is better to use someone else's energy to solve it, that's if you need it.

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