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server balancing


maciel

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image.thumb.png.405c1511edb7645f372ab07cff32e4dd.png

Good afternoon everybody 
I started playing with the rathena server balances and would like to understand more about

the doubts are a follow-up.

I wanted to know how to balance the server in a global or total way, like if I increase the damage of the cross assassin by hitting the hand with daggers, all classes that use daggers will stay at the same level, etc. for other classes

How does the percentage question work? 

example 

"bonus2 bSubRace,RC_DemiHuman,70;"

This script was to give humanoids defense by 7%
I would like to know if this whole number really represents 70=7%

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6 hours ago, maciel said:

 

 

 

 

image.thumb.png.405c1511edb7645f372ab07cff32e4dd.png

Good afternoon everybody 
I started playing with the rathena server balances and would like to understand more about

the doubts are a follow-up.

I wanted to know how to balance the server in a global or total way, like if I increase the damage of the cross assassin by hitting the hand with daggers, all classes that use daggers will stay at the same level, etc. for other classes

How does the percentage question work? 

example 

"bonus2 bSubRace,RC_DemiHuman,70;"

This script was to give humanoids defense by 7%
I would like to know if this whole number really represents 70=7%

image.thumb.png.ccef934a9cdb715f124ff44ddc72ec02.png

I found this and tested it, it is increasing skill damage as I wanted.

Now I want to know how to increase melee damage like the Assassin Cross class, Taekwons Masters, etc.

image.png

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6 hours ago, maciel said:

 

 

 

 

image.thumb.png.405c1511edb7645f372ab07cff32e4dd.png

Good afternoon everybody 
I started playing with the rathena server balances and would like to understand more about

the doubts are a follow-up.

I wanted to know how to balance the server in a global or total way, like if I increase the damage of the cross assassin by hitting the hand with daggers, all classes that use daggers will stay at the same level, etc. for other classes

How does the percentage question work? 

example 

"bonus2 bSubRace,RC_DemiHuman,70;"

This script was to give humanoids defense by 7%
I would like to know if this whole number really represents 70=7%

maybe using skilldamagedb here https://github.com/rathena/rathena/blob/master/db/skill_damage_db.txt

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39 minutes ago, Chaos92 said:

Good evening my friend, I'm already using it, I started using it and doing the tests today, but in the script you have to put the name of the skill to increase the damage. and regarding hitting the hand in the hit, do you understand what the script would be?

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