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Skill Damage Adjustment


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Posted
39 minutes ago, Kater said:

To use the skill_damage_db.txt file, is it necessary to enable it in the src? If yes, where?

Skill dmage db is already enabled . You don't need to enable it . Just simply edit it and use @reloadskilldb to your server after applying

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Posted
31 minutes ago, Kater said:

To use the skill_damage_db.txt file, is it necessary to enable it in the src? If yes, where?

Doesnt need to enable it anymore if im not mistaken. just edit the skilldamagedb part

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Posted
21 minutes ago, Poring King said:

Skill dmage db is already enabled . You don't need to enable it . Just simply edit it and use @reloadskilldb to your server after applying

 

Yes, yes, it was right and wrong with the option to choose the map to take effect.
Thanks!

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Posted
7 minutes ago, Kater said:

 

Yes, yes, it was right and wrong with the option to choose the map to take effect.
Thanks!

Ok if it solve already just mark this trend solve

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Posted

In FNAF, adjusting skill damage can have a big impact on how players experience the game. If the damage is too high or too low, the game can lose its balance, reducing the tension and fun. Therefore, carefully considering damage adjustments is very important to keep the game engaging and fair.

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