Kudo Posted March 28, 2024 Posted March 28, 2024 can someone do this to put in item_db Each two refine upgrades = increases your ATK by 1% Quote
0 Chaos92 Posted March 28, 2024 Posted March 28, 2024 1 hour ago, Kudo said: can someone do this to put in item_db Each two refine upgrades = increases your ATK by 1% bonus bAtkRate,n; ATK + n% that won't interfere with Damage modifier and SC_EDP (renewal mode only) So ... .@r = getrefine()/2; bonus bAtkRate,.@r; Quote
0 Kudo Posted March 28, 2024 Author Posted March 28, 2024 how about this in +1 no add +2 add +2 in bAtk then +3 no add and +4 will add again 2 in bAtk so it will be +4 bAtk Quote
0 Chaos92 Posted March 28, 2024 Posted March 28, 2024 37 minutes ago, Kudo said: how about this in +1 no add +2 add +2 in bAtk then +3 no add and +4 will add again 2 in bAtk so it will be +4 bAtk then use if, for example if (getrefine()==8) { bonus bCastrate,-20; bonus bDelayRate,-20; } or anything needed. Quote
0 Kudo Posted March 28, 2024 Author Posted March 28, 2024 47 minutes ago, Chaos92 said: then use if, for example if (getrefine()==8) { bonus bCastrate,-20; bonus bDelayRate,-20; } or anything needed. like this one sir? if (getrefine()==2) { bonus2 bAddClass,Class_All,1; } else if(getrefine()==4) { bonus2 bAddClass,Class_All,2; } else if(getrefine()==6) { bonus2 bAddClass,Class_All,3; } else if(getrefine()==8) { bonus2 bAddClass,Class_All,4; } else if(getrefine()==10) { bonus2 bAddClass,Class_All,5; } Quote
0 Chaos92 Posted March 29, 2024 Posted March 29, 2024 3 hours ago, Kudo said: like this one sir? if (getrefine()==2) { bonus2 bAddClass,Class_All,1; } else if(getrefine()==4) { bonus2 bAddClass,Class_All,2; } else if(getrefine()==6) { bonus2 bAddClass,Class_All,3; } else if(getrefine()==8) { bonus2 bAddClass,Class_All,4; } else if(getrefine()==10) { bonus2 bAddClass,Class_All,5; } Should try and see. Quote
Question
Kudo
can someone do this to put in item_db
Each two refine upgrades = increases your ATK by 1%
5 answers to this question
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