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How can TRAIT POINTS be activated in the 3rd job?


takechi

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I need to activate the Trait points in the 3rd job, since it is only active in the 4th, thank you very much

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This would be nice to know, same for 2nd class. 😄

 

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There's this line in pc.cpp

void PlayerStatPointDatabase::loadingFinished(){
	const uint16 trait_start_level = 200;
	std::shared_ptr<s_statpoint_entry> level_one = this->find( 1 );

Maybe change the 200 to any level ? 🤔
------------------------------------------------------------------------------------------------------------------------------------
Also in statpoint.yml starting from 201 we can see there's TraitPoints: x .

  - Level: 200
    Points: 4099
  - Level: 201
    Points: 4099
    TraitPoints: 3
  - Level: 202
    Points: 4099
    TraitPoints: 6
  - Level: 203
    Points: 4099
    TraitPoints: 9

Maybe also insert the TraitPoints: x to desired level ? 🤔

Edited by aspd197
adding more thoughts
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