I know that there was a function that let the player play the pick up animation via a script.
Unfortunately, I can not remember what it was called.
I would also appreciate a solution how I could display an attack animation on an NPC. Like for example with skilleffect Skillid,1,
but I would like to get only the normal attack animated and no skill.
To the part with the progressbar,
is there a function that checks that the player has canceled the progressbar?
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WhiteEagle
I know that there was a function that let the player play the pick up animation via a script.
Unfortunately, I can not remember what it was called.
I would also appreciate a solution how I could display an attack animation on an NPC. Like for example with skilleffect Skillid,1,
but I would like to get only the normal attack animated and no skill.
To the part with the progressbar,
is there a function that checks that the player has canceled the progressbar?
Would be nice if someone can help me out here.
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