Eros Posted January 26, 2023 Posted January 26, 2023 (edited) Dooming ordeal_a02 every 30 minutes. Edited January 26, 2023 by Eros Quote
1 Emistry Posted January 27, 2023 Posted January 27, 2023 - script sample -1,{ OnMinute00: OnMinute30: .@size = getmapunits(BL_PC, "ordeal_a02", .@gid); for (.@i = 0; .@i < .@size; .@i++) { if (unitexists(.@gid[.@i])) unitkill .@gid[.@i]; } end; } Quote
0 Eros Posted January 29, 2023 Author Posted January 29, 2023 Thank you guys how about warping everyone on savepoint during 30 minutes? Quote
0 Emistry Posted January 29, 2023 Posted January 29, 2023 1 hour ago, Eros said: Thank you guys how about warping everyone on savepoint during 30 minutes? - script sample -1,{ OnMinute00: OnMinute30: .@size = getmapunits(BL_PC, "ordeal_a02", .@name$); for (.@i = 0; .@i < .@size; .@i++) warp "SavePoint", 0, 0, convertpcinfo(.@name$[.@i], CPC_CHAR); end; } Quote
-1 KazumaSatou Posted January 27, 2023 Posted January 27, 2023 4 hours ago, Eros said: Dooming ordeal_a02 every 30 minutes. ordeal_a02,1,1,1 script DOOMMAP FAKE_NPC,{ OnMinute30: atcommand "@doommap"; end; } Try this one. Quote
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Eros
Dooming ordeal_a02 every 30 minutes.
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