hoolbast Posted October 11, 2022 Posted October 11, 2022 (edited) how to make refine up get random option group ? Edited April 23, 2023 by hoolbast Quote
0 Emistry Posted October 15, 2022 Posted October 15, 2022 find the successrefitem(...) script commands and add these sd->inventory.u.items_inventory[i].option[index].id = id; sd->inventory.u.items_inventory[i].option[index].value = value; sd->inventory.u.items_inventory[i].option[index].param = param; set the index, id, value, param to whatever random item bonus you want. Quote
0 hoolbast Posted April 23, 2023 Author Posted April 23, 2023 On 10/15/2022 at 9:49 PM, Emistry said: find the successrefitem(...) script commands and add these sd->inventory.u.items_inventory[i].option[index].id = id; sd->inventory.u.items_inventory[i].option[index].value = value; sd->inventory.u.items_inventory[i].option[index].param = param; set the index, id, value, param to whatever random item bonus you want. This is not a group group = id in item_randomopt_group.yml example. if id->equip == EQP_ARMOR random group 101 if id->equip == EQP_SHIELD random group 102 Quote
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hoolbast
how to make refine up get random option group ?
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