berbinghelm Posted July 22, 2022 Group: Members Topic Count: 10 Topics Per Day: 0.00 Content Count: 16 Reputation: 0 Joined: 06/17/17 Last Seen: January 10, 2023 Share Posted July 22, 2022 Hi. I need someone help me about this error I edit script pvp leader and I get some error. Who know how to fix it? This error and my script - script stand_system -1,{ end; OnInit: sleep 1; OnTimer30000: .@query$ = "SELECT `char`.`char_id`, `char`.`name`, `char`.`guild_id`, `char`.`class`, `char`.`sex`, `char`.`hair`, `char`.`hair_color`, `char`.`clothes_color`, `char`.`body`, `char`.`head_top`, `char`.`head_mid`, `char`.`head_bottom`, `char`.`robe`, " + "`pvp_for_show_c1`.`points` " + "FROM `char` RIGHT JOIN `pvp_for_show_c1` ON `char`.`char_id` = `pvp_for_show_c1`.`char_id` ORDER BY `points` DESC LIMIT 3"; .@nb = query_sql(.@query$, .@cid, .@name$, .@guild_id, .@class, .@sex$, .@hair, .@hair_color, .@clothes_color, .@body, .@head_top, .@head_mid, .@head_bottom, .@robe, .@points); for (set .@i,0; .@i < .@nb; set .@i,.@i+1) { setunitdata .statue[.@i +1], UNPC_CLASS, .@class[.@i]; setunitdata .statue[.@i +1], UNPC_SEX, (.@sex$[.@i] == "F")? SEX_FEMALE:SEX_MALE; setunitdata .statue[.@i +1], UNPC_HAIRSTYLE, .@hair[.@i]; setunitdata .statue[.@i +1], UNPC_HAIRCOLOR, .@hair_color[.@i]; setunitdata .statue[.@i +1], UNPC_CLOTHCOLOR, .@clothes_color[.@i]; setunitdata .statue[.@i +1], UNPC_BODY2, .@body[.@i]; setunitdata .statue[.@i +1], UNPC_HEADTOP, .@head_top[.@i]; setunitdata .statue[.@i +1], UNPC_HEADMIDDLE, .@head_mid[.@i]; setunitdata .statue[.@i +1], UNPC_HEADBOTTOM, .@head_bottom[.@i]; setunitdata .statue[.@i +1], UNPC_ROBE, .@robe[.@i]; setnpcdisplay "pvp_ladder_statue#"+(.@i +1), .@name$[.@i]; .statue_name$[.@i +1] = .@name$[.@i]; .statue_guild$[.@i +1] = getguildname(.@guild_id[.@i]); .statue_points[.@i +1] = .@points[.@i]; } for (set .@i,.@nb; .@i < .showstatue; set .@i,.@i+1) setunitdata .statue[.@i +1], UNPC_CLASS, HIDDEN_WARP_NPC; initnpctimer; end; } - script pvp_ladder_statue FAKE_NPC,{ .@id = getelementofarray(getvariableofnpc(.npcgid, "stand_system"), getnpcid(0)); mes "^996600[ Class 1 TOP "+ .@id +" ]"; mes "^006699ชื่อ : "+ getelementofarray(getvariableofnpc(.statue_name$, "stand_system"), .@id); .@guildname$ = getelementofarray(getvariableofnpc(.statue_guild$, "stand_system"), .@id); mes "^00AAAAกิลด์ : "+((.@guildname$ == "null")? "^AAAAAANone": .@guildname$); mes "^00AA00แต้ม : ["+ getelementofarray(getvariableofnpc(.statue_points, "stand_system"), .@id) +"]"; close; OnInit: .@id = strnpcinfo(2); set getvariableofnpc(.statue[.@id], "stand_system"), getnpcid(0); set getvariableofnpc(.npcgid[getnpcid(0)], "stand_system"), .@id; end; } - script stand_system2 -1,{ end; OnInit: sleep 1; OnTimer30000: .@query$ = "SELECT `char`.`char_id`, `char`.`name`, `char`.`guild_id`, `char`.`class`, `char`.`sex`, `char`.`hair`, `char`.`hair_color`, `char`.`clothes_color`, `char`.`body`, `char`.`head_top`, `char`.`head_mid`, `char`.`head_bottom`, `char`.`robe`, " + "`pvp_for_show_c2`.`points` " + "FROM `char` RIGHT JOIN `pvp_for_show_c2` ON `char`.`char_id` = `pvp_for_show_c2`.`char_id` ORDER BY `points` DESC LIMIT 3"; .@nb = query_sql(.@query$, .@cid, .@name$, .@guild_id, .@class, .@sex$, .@hair, .@hair_color, .@clothes_color, .@body, .@head_top, .@head_mid, .@head_bottom, .@robe, .@points); for (set .@i,0; .@i < .@nb; set .@i,.@i+1) { setunitdata .statue[.@i +1], UNPC_CLASS, .@class[.@i]; setunitdata .statue[.@i +1], UNPC_SEX, (.@sex$[.@i] == "F")? SEX_FEMALE:SEX_MALE; setunitdata .statue[.@i +1], UNPC_HAIRSTYLE, .@hair[.@i]; setunitdata .statue[.@i +1], UNPC_HAIRCOLOR, .@hair_color[.@i]; setunitdata .statue[.@i +1], UNPC_CLOTHCOLOR, .@clothes_color[.@i]; setunitdata .statue[.@i +1], UNPC_BODY2, .@body[.@i]; setunitdata .statue[.@i +1], UNPC_HEADTOP, .@head_top[.@i]; setunitdata .statue[.@i +1], UNPC_HEADMIDDLE, .@head_mid[.@i]; setunitdata .statue[.@i +1], UNPC_HEADBOTTOM, .@head_bottom[.@i]; setunitdata .statue[.@i +1], UNPC_ROBE, .@robe[.@i]; setnpcdisplay "pvp_ladder_statue2#"+(.@i +1), .@name$[.@i]; .statue_name$[.@i +1] = .@name$[.@i]; .statue_guild$[.@i +1] = getguildname(.@guild_id[.@i]); .statue_points[.@i +1] = .@points[.@i]; } for (set .@i,.@nb; .@i < .showstatue; set .@i,.@i+1) setunitdata .statue[.@i +1], UNPC_CLASS, HIDDEN_WARP_NPC; initnpctimer; end; } - script pvp_ladder_statue2 FAKE_NPC,{ .@id = getelementofarray(getvariableofnpc(.npcgid, "stand_system2"), getnpcid(0)); mes "^996600[ Class 2 TOP "+ .@id +" ]"; mes "^006699ชื่อ : "+ getelementofarray(getvariableofnpc(.statue_name$, "stand_system2"), .@id); .@guildname$ = getelementofarray(getvariableofnpc(.statue_guild$, "stand_system2"), .@id); mes "^00AAAAกิลด์ : "+((.@guildname$ == "null")? "^AAAAAANone": .@guildname$); mes "^00AA00แต้ม : ["+ getelementofarray(getvariableofnpc(.statue_points, "stand_system2"), .@id) +"]"; close; OnInit: .@id = strnpcinfo(2); set getvariableofnpc(.statue[.@id], "stand_system2"), getnpcid(0); set getvariableofnpc(.npcgid[getnpcid(0)], "stand_system2"), .@id; end; } ////////////////////////////////////////////////////////////////////////// RANKING CLASS1 ////////////////////////////////////////////////////// morocc,152,156,4 duplicate(pvp_ladder_statue) pvp_ladder_statue#1 1_F_MARIA morocc,152,156,4 script Ranking Number#1 844,{ end; OnInit: waitingroom " [Class:1] No.1",0; end; } morocc,155,156,4 duplicate(pvp_ladder_statue) pvp_ladder_statue#2 1_F_MARIA morocc,155,156,4 script Ranking Number#2 844,{ end; OnInit: waitingroom " [Class:1] No.2",0; end; } morocc,158,156,4 duplicate(pvp_ladder_statue) pvp_ladder_statue#3 1_F_MARIA morocc,158,156,4 script Ranking Number#3 844,{ end; OnInit: waitingroom " [Class:1] No.3",0; end; } ////////////////////////////////////////////////////////////////////////// RANKING CLASS2 ////////////////////////////////////////////////////// morocc,161,156,4 duplicate(pvp_ladder_statue2) pvp_ladder_statue2#1 1_F_MARIA morocc,161,156,4 script Ranking Number#4 844,{ end; OnInit: waitingroom " [Class:2] No.1",0; end; } morocc,164,156,4 duplicate(pvp_ladder_statue2) pvp_ladder_statue2#2 1_F_MARIA morocc,164,156,4 script Ranking Number#5 844,{ end; OnInit: waitingroom " [Class:2] No.2",0; end; } morocc,167,156,4 duplicate(pvp_ladder_statue2) pvp_ladder_statue2#3 1_F_MARIA morocc,167,156,4 script Ranking Number#6 844,{ end; OnInit: waitingroom " [Class:2] No.3",0; end; } Quote Link to comment Share on other sites More sharing options...
0 KazumaSatou Posted July 28, 2022 Group: Members Topic Count: 9 Topics Per Day: 0.00 Content Count: 157 Reputation: 37 Joined: 05/15/20 Last Seen: 5 hours ago Share Posted July 28, 2022 (edited) You might need to update your current trunk version where UNPC_CLASS variable is available. You can DM me if you still need help. Edited July 28, 2022 by KazumaSatou Quote Link to comment Share on other sites More sharing options...
Question
berbinghelm
Hi. I need someone help me about this error I edit script pvp leader
and I get some error. Who know how to fix it?
This error and my script
- script stand_system -1,{ end; OnInit: sleep 1; OnTimer30000: .@query$ = "SELECT `char`.`char_id`, `char`.`name`, `char`.`guild_id`, `char`.`class`, `char`.`sex`, `char`.`hair`, `char`.`hair_color`, `char`.`clothes_color`, `char`.`body`, `char`.`head_top`, `char`.`head_mid`, `char`.`head_bottom`, `char`.`robe`, " + "`pvp_for_show_c1`.`points` " + "FROM `char` RIGHT JOIN `pvp_for_show_c1` ON `char`.`char_id` = `pvp_for_show_c1`.`char_id` ORDER BY `points` DESC LIMIT 3"; .@nb = query_sql(.@query$, .@cid, .@name$, .@guild_id, .@class, .@sex$, .@hair, .@hair_color, .@clothes_color, .@body, .@head_top, .@head_mid, .@head_bottom, .@robe, .@points); for (set .@i,0; .@i < .@nb; set .@i,.@i+1) { setunitdata .statue[.@i +1], UNPC_CLASS, .@class[.@i]; setunitdata .statue[.@i +1], UNPC_SEX, (.@sex$[.@i] == "F")? SEX_FEMALE:SEX_MALE; setunitdata .statue[.@i +1], UNPC_HAIRSTYLE, .@hair[.@i]; setunitdata .statue[.@i +1], UNPC_HAIRCOLOR, .@hair_color[.@i]; setunitdata .statue[.@i +1], UNPC_CLOTHCOLOR, .@clothes_color[.@i]; setunitdata .statue[.@i +1], UNPC_BODY2, .@body[.@i]; setunitdata .statue[.@i +1], UNPC_HEADTOP, .@head_top[.@i]; setunitdata .statue[.@i +1], UNPC_HEADMIDDLE, .@head_mid[.@i]; setunitdata .statue[.@i +1], UNPC_HEADBOTTOM, .@head_bottom[.@i]; setunitdata .statue[.@i +1], UNPC_ROBE, .@robe[.@i]; setnpcdisplay "pvp_ladder_statue#"+(.@i +1), .@name$[.@i]; .statue_name$[.@i +1] = .@name$[.@i]; .statue_guild$[.@i +1] = getguildname(.@guild_id[.@i]); .statue_points[.@i +1] = .@points[.@i]; } for (set .@i,.@nb; .@i < .showstatue; set .@i,.@i+1) setunitdata .statue[.@i +1], UNPC_CLASS, HIDDEN_WARP_NPC; initnpctimer; end; } - script pvp_ladder_statue FAKE_NPC,{ .@id = getelementofarray(getvariableofnpc(.npcgid, "stand_system"), getnpcid(0)); mes "^996600[ Class 1 TOP "+ .@id +" ]"; mes "^006699ชื่อ : "+ getelementofarray(getvariableofnpc(.statue_name$, "stand_system"), .@id); .@guildname$ = getelementofarray(getvariableofnpc(.statue_guild$, "stand_system"), .@id); mes "^00AAAAกิลด์ : "+((.@guildname$ == "null")? "^AAAAAANone": .@guildname$); mes "^00AA00แต้ม : ["+ getelementofarray(getvariableofnpc(.statue_points, "stand_system"), .@id) +"]"; close; OnInit: .@id = strnpcinfo(2); set getvariableofnpc(.statue[.@id], "stand_system"), getnpcid(0); set getvariableofnpc(.npcgid[getnpcid(0)], "stand_system"), .@id; end; } - script stand_system2 -1,{ end; OnInit: sleep 1; OnTimer30000: .@query$ = "SELECT `char`.`char_id`, `char`.`name`, `char`.`guild_id`, `char`.`class`, `char`.`sex`, `char`.`hair`, `char`.`hair_color`, `char`.`clothes_color`, `char`.`body`, `char`.`head_top`, `char`.`head_mid`, `char`.`head_bottom`, `char`.`robe`, " + "`pvp_for_show_c2`.`points` " + "FROM `char` RIGHT JOIN `pvp_for_show_c2` ON `char`.`char_id` = `pvp_for_show_c2`.`char_id` ORDER BY `points` DESC LIMIT 3"; .@nb = query_sql(.@query$, .@cid, .@name$, .@guild_id, .@class, .@sex$, .@hair, .@hair_color, .@clothes_color, .@body, .@head_top, .@head_mid, .@head_bottom, .@robe, .@points); for (set .@i,0; .@i < .@nb; set .@i,.@i+1) { setunitdata .statue[.@i +1], UNPC_CLASS, .@class[.@i]; setunitdata .statue[.@i +1], UNPC_SEX, (.@sex$[.@i] == "F")? SEX_FEMALE:SEX_MALE; setunitdata .statue[.@i +1], UNPC_HAIRSTYLE, .@hair[.@i]; setunitdata .statue[.@i +1], UNPC_HAIRCOLOR, .@hair_color[.@i]; setunitdata .statue[.@i +1], UNPC_CLOTHCOLOR, .@clothes_color[.@i]; setunitdata .statue[.@i +1], UNPC_BODY2, .@body[.@i]; setunitdata .statue[.@i +1], UNPC_HEADTOP, .@head_top[.@i]; setunitdata .statue[.@i +1], UNPC_HEADMIDDLE, .@head_mid[.@i]; setunitdata .statue[.@i +1], UNPC_HEADBOTTOM, .@head_bottom[.@i]; setunitdata .statue[.@i +1], UNPC_ROBE, .@robe[.@i]; setnpcdisplay "pvp_ladder_statue2#"+(.@i +1), .@name$[.@i]; .statue_name$[.@i +1] = .@name$[.@i]; .statue_guild$[.@i +1] = getguildname(.@guild_id[.@i]); .statue_points[.@i +1] = .@points[.@i]; } for (set .@i,.@nb; .@i < .showstatue; set .@i,.@i+1) setunitdata .statue[.@i +1], UNPC_CLASS, HIDDEN_WARP_NPC; initnpctimer; end; } - script pvp_ladder_statue2 FAKE_NPC,{ .@id = getelementofarray(getvariableofnpc(.npcgid, "stand_system2"), getnpcid(0)); mes "^996600[ Class 2 TOP "+ .@id +" ]"; mes "^006699ชื่อ : "+ getelementofarray(getvariableofnpc(.statue_name$, "stand_system2"), .@id); .@guildname$ = getelementofarray(getvariableofnpc(.statue_guild$, "stand_system2"), .@id); mes "^00AAAAกิลด์ : "+((.@guildname$ == "null")? "^AAAAAANone": .@guildname$); mes "^00AA00แต้ม : ["+ getelementofarray(getvariableofnpc(.statue_points, "stand_system2"), .@id) +"]"; close; OnInit: .@id = strnpcinfo(2); set getvariableofnpc(.statue[.@id], "stand_system2"), getnpcid(0); set getvariableofnpc(.npcgid[getnpcid(0)], "stand_system2"), .@id; end; } ////////////////////////////////////////////////////////////////////////// RANKING CLASS1 ////////////////////////////////////////////////////// morocc,152,156,4 duplicate(pvp_ladder_statue) pvp_ladder_statue#1 1_F_MARIA morocc,152,156,4 script Ranking Number#1 844,{ end; OnInit: waitingroom " [Class:1] No.1",0; end; } morocc,155,156,4 duplicate(pvp_ladder_statue) pvp_ladder_statue#2 1_F_MARIA morocc,155,156,4 script Ranking Number#2 844,{ end; OnInit: waitingroom " [Class:1] No.2",0; end; } morocc,158,156,4 duplicate(pvp_ladder_statue) pvp_ladder_statue#3 1_F_MARIA morocc,158,156,4 script Ranking Number#3 844,{ end; OnInit: waitingroom " [Class:1] No.3",0; end; } ////////////////////////////////////////////////////////////////////////// RANKING CLASS2 ////////////////////////////////////////////////////// morocc,161,156,4 duplicate(pvp_ladder_statue2) pvp_ladder_statue2#1 1_F_MARIA morocc,161,156,4 script Ranking Number#4 844,{ end; OnInit: waitingroom " [Class:2] No.1",0; end; } morocc,164,156,4 duplicate(pvp_ladder_statue2) pvp_ladder_statue2#2 1_F_MARIA morocc,164,156,4 script Ranking Number#5 844,{ end; OnInit: waitingroom " [Class:2] No.2",0; end; } morocc,167,156,4 duplicate(pvp_ladder_statue2) pvp_ladder_statue2#3 1_F_MARIA morocc,167,156,4 script Ranking Number#6 844,{ end; OnInit: waitingroom " [Class:2] No.3",0; end; }
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