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Posted

I guess it's about time there is a RO randomizer.
I can think about the project in my head as much as i want, but, to see this trough, i need help.

So. Let's talk about what i think it should be:

- A randomizer for values in the rathena databases.

And not:

- A game behavior randomizer.

I mean, RO is a skill game. Hard-earned experience should be taken in consideration while building such a MOD.

Let's brainstorm this, and come up with some rules and presets. I do think this might be the refresher we need in a stale gameplay loop.

Thanks.

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Posted

The main hurdles i'm facing to try to implement and test this concept are:

1 - I do not know exactally how do deterministic randomizing algorithms work;

2 - How to choose a reliable client, preferably a free-source one;

3 - Figuring out if this idea would be popular or not in the community.
 

Posted

Yeah yeah, i forked his code and i'm studying it.

But to setup rathena is a royal pain. At least his scripts work just fine.

Posted

I'll contribute in item_db randomization. I'm deciding the approach; i'll stop and play for a while in the mode he setup up, then i'll come up with something that enhances the fun, specially as a single-player experience.

 

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