-
Posts
4 -
Joined
-
Last visited
About guiapq
- Birthday 01/15/2004
Profile Information
-
Gender
Male
-
Location
north brazil
-
Server
no
- Github: no
- Discord: Florence (Maniac)#8152
-
Interests
gaming
guiapq's Achievements
-
I'll contribute in item_db randomization. I'm deciding the approach; i'll stop and play for a while in the mode he setup up, then i'll come up with something that enhances the fun, specially as a single-player experience.
-
Yeah yeah, i forked his code and i'm studying it. But to setup rathena is a royal pain. At least his scripts work just fine.
-
The main hurdles i'm facing to try to implement and test this concept are: 1 - I do not know exactally how do deterministic randomizing algorithms work; 2 - How to choose a reliable client, preferably a free-source one; 3 - Figuring out if this idea would be popular or not in the community.
-
I guess it's about time there is a RO randomizer. I can think about the project in my head as much as i want, but, to see this trough, i need help. So. Let's talk about what i think it should be: - A randomizer for values in the rathena databases. And not: - A game behavior randomizer. I mean, RO is a skill game. Hard-earned experience should be taken in consideration while building such a MOD. Let's brainstorm this, and come up with some rules and presets. I do think this might be the refresher we need in a stale gameplay loop. Thanks.