Having issue in this script can anyone solve this?
//===== rAthena Script =======================================
//= MVP Ladder Game
//===== By: ==================================================
//= aftermath, AnnieRuru (rewrite)
//===== Current Version: =====================================
//= 1.0
//===== Compatible With: =====================================
//= rAthena Project
//===== Description: =========================================
//= Gather a party and kill every MVP in ascending order.
//===== Additional Comments: =================================
//= 1.0 First version, edited. [Euphy]
//============================================================
prontera,170,169,3 script MvP Ladder Warper 404,{
mes "[MvP Ladder Warper]";
mes "Say... do you want to play the MvP Ladder game?";
next;
switch(select("Yes, let's get it on!:Information.:Show me the best record.:No.")) {
case 1:
break;
case 2:
mes "[MvP Ladder Warper]";
mes "In this game, your party has to kill every single MvP monster in ascending order, from the weakest to strongest.";
if ( .finish_item_amount )
mes "If your party can finish the MVP ladder game, each member will earn "+ callfunc("F_InsertPlural", .finish_item_amount, getitemname( .finish_item_id )) +".";
if ( .register_cost )
mes "But the entrance fee is "+ callfunc( "F_InsertComma", .register_cost ) +" zeny.";
next;
mes "[MvP Ladder Warper]";
mes "You lose the game if you can't finish in "+ .timeout +" minutes, or if your entire party is killed.";
mes "Good luck!";
close;
case 3:
mes "[MvP Ladder Warper]";
if ( !$mvpladdderparty_time ) {
mes "Nobody has finished this game yet.";
close;
}
mes "The best record is";
mes "[ "+( $mvpladdderparty_time / 60 )+" min "+( $mvpladdderparty_time % 60 )+" sec ]";
mes "By the party ^FF0000"+ $mvpladdderparty_name$ +"^000000.";
.@size = getarraysize( $mvpladderparty_member$ );
for ( .@i = 0; .@i < .@size; .@i++ )
mes "^000000"+ ( .@i +1 ) +". ^0000FF"+ $mvpladderparty_member$[.@i];
if ( getgmlevel() < .gmlvlreset ) close;
next;
if ( select( "Close.", "Reset the record." ) == 1 ) close;
if ( select( "Never mind.", "I really want to reset it." ) == 1 ) close;
$mvpladdderparty_time = 0;
$mvpladdderparty_name$ = "";
deletearray $mvpladderparty_member$[.@i];
mes "[MvP Ladder Warper]";
mes "Record reset successfully.";
close;
case 4:
mes "[MvP Ladder Warper]";
mes "When you are strong enough to complete the game, please come back.";
close;
}
if ( !getcharid(1) ) {
mes "[MvP Ladder Warper]";
mes "You have to form a party to play.";
close;
}
if ( is_party_leader() == false ) {
mes "[MvP Ladder Warper]";
mes "Only the party leader can register.";
close;
}
.@origin = getcharid(3);
getpartymember getcharid(1), 1;
getpartymember getcharid(1), 2;
for ( .@i = 0; .@i < $@partymembercount; .@i++ ) {
if ( isloggedin( $@partymemberaid[.@i], $@partymembercid[.@i] ) ) {
attachrid $@partymemberaid[.@i];
if ( strcharinfo(3) == strnpcinfo(4) )
.@online++;
}
}
attachrid .@origin;
if ( $@partymembercount != .register_min ) {
mes "[MvP Ladder Warper]";
mes "You have to form a party with exactly "+ .register_min +" members to play.";
close;
}
else if ( .@online != .register_min ) {
mes "[MvP Ladder Warper]";
mes "Your party must have "+ .register_min +" members online on map '"+ strnpcinfo(4) +"'.";
close;
}
else if ( .register_cost && Zeny < .register_cost ) {
mes "[MvP Ladder Warper]";
mes "You don't have enough zeny. Please come back when you do.";
close;
}
else if ( .party_id ) {
mes "[MvP Ladder Warper]";
mes "I'm sorry, but a party is currently playing the game. Please standby until the party is finished.";
mes "Thank you.";
close;
}
Zeny -= .register_cost;
announce "The party ["+ strcharinfo(1) +"] has started the MvP ladder game.", bc_all;
set .party_id, getcharid(1);
set .@time_enter, gettimetick(2);
for ( .@i = 0; .@i < $@partymembercount; .@i++ ) {
if ( isloggedin( $@partymemberaid[.@i], $@partymembercid[.@i] ) ) {
attachrid $@partymemberaid[.@i];
if ( strcharinfo(3) == strnpcinfo(4) ) {
announce "You have "+ .timeout +" minutes to complete "+ .totalround +" rounds.", bc_self;
.@name$[.@c] = strcharinfo(0);
.@c++;
}
}
}
cleanmap .eventmap$;
warpparty .eventmap$, 0,0, .party_id, strnpcinfo(4);
donpcevent strnpcinfo(0)+"::OnMvpDead";
sleep .timeout * 60000;
if ( .round == .totalround +1 ) {
getpartymember .party_id, 1;
getpartymember .party_id, 2;
mapannounce .eventmap$, "Congratulations... You were able to defeat all the MVPs!", bc_map;
for ( .@i = 0; .@i < $@partymembercount; .@i++ ) {
if ( isloggedin( $@partymemberaid[.@i], $@partymembercid[.@i] ) ) {
attachrid $@partymemberaid[.@i];
if ( strcharinfo(3) == .eventmap$ )
getitem .finish_item_id, .finish_item_amount;
}
}
set .@timeused, gettimetick(2) - .@time_enter;
if ( .bonus_item_amount && .@timeused < .bonus_time * 60 ) {
mapannounce .eventmap$, "You are rewarded a bonus item for completing the ladder within "+ .bonus_time +" minutes.", bc_map;
for ( .@i = 0; .@i < $@partymembercount; .@i++ ) {
if ( isloggedin( $@partymemberaid[.@i], $@partymembercid[.@i] ) ) {
attachrid $@partymemberaid[.@i];
if ( strcharinfo(3) == .eventmap$ )
getitem .bonus_item_id, .bonus_item_amount;
}
}
}
if ( !$mvpladdderparty_time || .@timeused < $mvpladdderparty_time ) {
mapannounce .eventmap$, "And you broke the record! [ "+( .@timeused / 60 )+" min "+( .@timeused % 60 )+" sec ]", bc_map;
set $mvpladdderparty_time, .@timeused;
set $mvpladdderparty_name$, getpartyname( .party_id );
copyarray $mvpladderparty_member$, .@name$, .register_min;
}
else
mapannounce .eventmap$, "Time used [ "+( .@timeused / 60 )+" min "+( .@timeused % 60 )+" sec ]", bc_map;
sleep 10000;
announce "The party ["+ getpartyname( .party_id ) +"] has finished the MvP ladder game!", bc_all;
}
else
announce "The party ["+ getpartyname( .party_id ) +"] has failed to finish the MvP ladder game.", bc_all;
mapwarp .eventmap$, .map$, .x, .y;
killmonsterall .eventmap$;
.party_id = .round = 0;
end;
OnMvpDead:
getpartymember .party_id, 1;
getpartymember .party_id, 2;
.round++;
if ( .round >= 2 && .round != .totalround +1 && .round_item_amount ) {
for ( .@i = 0; .@i < $@partymembercount; .@i++ ) {
if ( isloggedin( $@partymemberaid[.@i], $@partymembercid[.@i] ) ) {
attachrid $@partymemberaid[.@i];
if ( strcharinfo(3) == .eventmap$ )
getitem .round_item_id, .round_item_amount;
}
}
}
if ( .round == .totalround +1 ) {
awake strnpcinfo(0);
end;
}
else if ( .round == .totalround )
mapannounce .eventmap$, "The final Round will begin in "+ .delay +" seconds...", bc_map;
else
mapannounce .eventmap$, "Starting round "+ .round +" in "+ .delay +" seconds...", bc_map;
sleep .delay * 1000;
if ( .mvpid[.round] == 1646 ) // pick random Bio3 MVP
.mvpid[.round] = rand(1646,1651);
monster .eventmap$,0,0, "--ja--", .mvpid[.round], 1, strnpcinfo(0)+"::OnMvpDead";
mapannounce .eventmap$, getmonsterinfo( .mvpid[.round], MOB_NAME ) +" has spawned!", bc_map|bc_blue;
end;
OnPCLogoutEvent:
if ( hp > 0 )
.@less_one = 1;
else
end;
OnPCDieEvent:
if ( strcharinfo(3) != .eventmap$ || !getcharid(1) ) end;
if ( getcharid(1) != .party_id ) end;
getpartymember .party_id, 1;
getpartymember .party_id, 2;
for ( .@i = 0; .@i < $@partymembercount; .@i++ ) {
if ( isloggedin( $@partymemberaid[.@i], $@partymembercid[.@i] ) ) {
attachrid $@partymemberaid[.@i];
if ( strcharinfo(3) == .eventmap$ && hp > 0 )
.@alive++;
}
}
if ( .@less_one )
.@alive--;
if ( !.@alive ) {
mapannounce .eventmap$, "Party wiped!", bc_map;
sleep 10000;
awake strnpcinfo(0);
}
end;
OnInit:
// Configurations -----------------------------------------------------
// Time limit (in minutes)
// When time runs out, all players inside the room will be kicked out.
// Do NOT set this to zero!
set .timeout, 60;
// entrance fee (in Zeny)
set .register_cost, 100000;
// exact amount of party members needed to start the game
set .register_min, 2;
// id of each mvp. you can add more
setarray .mvpid[1],
1086,// Golden Thief Bug 64
1115,// Eddga 65
1150,// Moonlight Flower 67
1159,// Phreeoni 69
1112,// Drake 70
1583,// Tao Gunka 70
1492,// Incantation Samurai 71
1046,// Doppelgangger 72
1252,// Garm 73
1418,// Evil Snake Lord 73
1059,// Mistress 74
1190,// Orc Lord 74
1087,// Orc Hero 77
1251,// Knight of Windstorm 77
1038,// Osiris 78
1658,// Ygnizem 79
1272,// Dark Lord 80
1147,// Maya 81
1785,// Atroce 82
1389,// Dracula 85
1630,// Bacsojin 85
1885,// Gorynych 85
1511,// Amon Ra 88
1688,// Lady Tanee 89
1157,// Pharaoh 93
1312;// Turtle General 97
// number of rounds (default: 39)
set .totalround, getarraysize(.mvpid) -1;
// item reward for completing each round
set .round_item_id, 34139;
set .round_item_amount, 2;
// item reward for completing the entire ladder
set .finish_item_id, 22654;
set .finish_item_amount, 10;
// bonus reward if ladder completed within a certain time (in minutes)
set .bonus_time, 45; // if completed within 45 minutes, this reward is given
set .bonus_item_id, 7227;
set .bonus_item_amount, 10;
// time delay between rounds, in seconds (default: 3)
set .delay, 5;
// minimum GM level to reset the best record
set .gmlvlreset, 99;
// event map
set .eventmap$, "guild_vs2-2";
// mapflag configuration
setarray .@mapflag,
mf_nowarp,
mf_nowarpto,
mf_nosave,
mf_nomemo,
mf_noteleport,
// mf_nopenalty, // disable exp loss
mf_noreturn,
// mf_nobranch,
// mf_nomobloot, // disable monster drop loots,
// mf_nomvploot, // 2 of these
mf_partylock;
// Config Ends --------------------------------------------------------------
mapannounce .eventmap$, "An administrator has refreshed the server. Please re-register. We apologize for the inconvenience.", bc_map;
getmapxy .map$, .x, .y, BL_NPC;
mapwarp .eventmap$, .map$, .x, .y;
killmonsterall .eventmap$;
.@size = getarraysize( .@mapflag );
for ( .@i = 0; .@i < .@size; .@i++ )
setmapflag .eventmap$, .@mapflag[.@i];
end;
}
Question
DEsMOn
Hello Scripters,
Having issue in this script can anyone solve this?
//===== rAthena Script ======================================= //= MVP Ladder Game //===== By: ================================================== //= aftermath, AnnieRuru (rewrite) //===== Current Version: ===================================== //= 1.0 //===== Compatible With: ===================================== //= rAthena Project //===== Description: ========================================= //= Gather a party and kill every MVP in ascending order. //===== Additional Comments: ================================= //= 1.0 First version, edited. [Euphy] //============================================================ prontera,170,169,3 script MvP Ladder Warper 404,{ mes "[MvP Ladder Warper]"; mes "Say... do you want to play the MvP Ladder game?"; next; switch(select("Yes, let's get it on!:Information.:Show me the best record.:No.")) { case 1: break; case 2: mes "[MvP Ladder Warper]"; mes "In this game, your party has to kill every single MvP monster in ascending order, from the weakest to strongest."; if ( .finish_item_amount ) mes "If your party can finish the MVP ladder game, each member will earn "+ callfunc("F_InsertPlural", .finish_item_amount, getitemname( .finish_item_id )) +"."; if ( .register_cost ) mes "But the entrance fee is "+ callfunc( "F_InsertComma", .register_cost ) +" zeny."; next; mes "[MvP Ladder Warper]"; mes "You lose the game if you can't finish in "+ .timeout +" minutes, or if your entire party is killed."; mes "Good luck!"; close; case 3: mes "[MvP Ladder Warper]"; if ( !$mvpladdderparty_time ) { mes "Nobody has finished this game yet."; close; } mes "The best record is"; mes "[ "+( $mvpladdderparty_time / 60 )+" min "+( $mvpladdderparty_time % 60 )+" sec ]"; mes "By the party ^FF0000"+ $mvpladdderparty_name$ +"^000000."; .@size = getarraysize( $mvpladderparty_member$ ); for ( .@i = 0; .@i < .@size; .@i++ ) mes "^000000"+ ( .@i +1 ) +". ^0000FF"+ $mvpladderparty_member$[.@i]; if ( getgmlevel() < .gmlvlreset ) close; next; if ( select( "Close.", "Reset the record." ) == 1 ) close; if ( select( "Never mind.", "I really want to reset it." ) == 1 ) close; $mvpladdderparty_time = 0; $mvpladdderparty_name$ = ""; deletearray $mvpladderparty_member$[.@i]; mes "[MvP Ladder Warper]"; mes "Record reset successfully."; close; case 4: mes "[MvP Ladder Warper]"; mes "When you are strong enough to complete the game, please come back."; close; } if ( !getcharid(1) ) { mes "[MvP Ladder Warper]"; mes "You have to form a party to play."; close; } if ( is_party_leader() == false ) { mes "[MvP Ladder Warper]"; mes "Only the party leader can register."; close; } .@origin = getcharid(3); getpartymember getcharid(1), 1; getpartymember getcharid(1), 2; for ( .@i = 0; .@i < $@partymembercount; .@i++ ) { if ( isloggedin( $@partymemberaid[.@i], $@partymembercid[.@i] ) ) { attachrid $@partymemberaid[.@i]; if ( strcharinfo(3) == strnpcinfo(4) ) .@online++; } } attachrid .@origin; if ( $@partymembercount != .register_min ) { mes "[MvP Ladder Warper]"; mes "You have to form a party with exactly "+ .register_min +" members to play."; close; } else if ( .@online != .register_min ) { mes "[MvP Ladder Warper]"; mes "Your party must have "+ .register_min +" members online on map '"+ strnpcinfo(4) +"'."; close; } else if ( .register_cost && Zeny < .register_cost ) { mes "[MvP Ladder Warper]"; mes "You don't have enough zeny. Please come back when you do."; close; } else if ( .party_id ) { mes "[MvP Ladder Warper]"; mes "I'm sorry, but a party is currently playing the game. Please standby until the party is finished."; mes "Thank you."; close; } Zeny -= .register_cost; announce "The party ["+ strcharinfo(1) +"] has started the MvP ladder game.", bc_all; set .party_id, getcharid(1); set .@time_enter, gettimetick(2); for ( .@i = 0; .@i < $@partymembercount; .@i++ ) { if ( isloggedin( $@partymemberaid[.@i], $@partymembercid[.@i] ) ) { attachrid $@partymemberaid[.@i]; if ( strcharinfo(3) == strnpcinfo(4) ) { announce "You have "+ .timeout +" minutes to complete "+ .totalround +" rounds.", bc_self; .@name$[.@c] = strcharinfo(0); .@c++; } } } cleanmap .eventmap$; warpparty .eventmap$, 0,0, .party_id, strnpcinfo(4); donpcevent strnpcinfo(0)+"::OnMvpDead"; sleep .timeout * 60000; if ( .round == .totalround +1 ) { getpartymember .party_id, 1; getpartymember .party_id, 2; mapannounce .eventmap$, "Congratulations... You were able to defeat all the MVPs!", bc_map; for ( .@i = 0; .@i < $@partymembercount; .@i++ ) { if ( isloggedin( $@partymemberaid[.@i], $@partymembercid[.@i] ) ) { attachrid $@partymemberaid[.@i]; if ( strcharinfo(3) == .eventmap$ ) getitem .finish_item_id, .finish_item_amount; } } set .@timeused, gettimetick(2) - .@time_enter; if ( .bonus_item_amount && .@timeused < .bonus_time * 60 ) { mapannounce .eventmap$, "You are rewarded a bonus item for completing the ladder within "+ .bonus_time +" minutes.", bc_map; for ( .@i = 0; .@i < $@partymembercount; .@i++ ) { if ( isloggedin( $@partymemberaid[.@i], $@partymembercid[.@i] ) ) { attachrid $@partymemberaid[.@i]; if ( strcharinfo(3) == .eventmap$ ) getitem .bonus_item_id, .bonus_item_amount; } } } if ( !$mvpladdderparty_time || .@timeused < $mvpladdderparty_time ) { mapannounce .eventmap$, "And you broke the record! [ "+( .@timeused / 60 )+" min "+( .@timeused % 60 )+" sec ]", bc_map; set $mvpladdderparty_time, .@timeused; set $mvpladdderparty_name$, getpartyname( .party_id ); copyarray $mvpladderparty_member$, .@name$, .register_min; } else mapannounce .eventmap$, "Time used [ "+( .@timeused / 60 )+" min "+( .@timeused % 60 )+" sec ]", bc_map; sleep 10000; announce "The party ["+ getpartyname( .party_id ) +"] has finished the MvP ladder game!", bc_all; } else announce "The party ["+ getpartyname( .party_id ) +"] has failed to finish the MvP ladder game.", bc_all; mapwarp .eventmap$, .map$, .x, .y; killmonsterall .eventmap$; .party_id = .round = 0; end; OnMvpDead: getpartymember .party_id, 1; getpartymember .party_id, 2; .round++; if ( .round >= 2 && .round != .totalround +1 && .round_item_amount ) { for ( .@i = 0; .@i < $@partymembercount; .@i++ ) { if ( isloggedin( $@partymemberaid[.@i], $@partymembercid[.@i] ) ) { attachrid $@partymemberaid[.@i]; if ( strcharinfo(3) == .eventmap$ ) getitem .round_item_id, .round_item_amount; } } } if ( .round == .totalround +1 ) { awake strnpcinfo(0); end; } else if ( .round == .totalround ) mapannounce .eventmap$, "The final Round will begin in "+ .delay +" seconds...", bc_map; else mapannounce .eventmap$, "Starting round "+ .round +" in "+ .delay +" seconds...", bc_map; sleep .delay * 1000; if ( .mvpid[.round] == 1646 ) // pick random Bio3 MVP .mvpid[.round] = rand(1646,1651); monster .eventmap$,0,0, "--ja--", .mvpid[.round], 1, strnpcinfo(0)+"::OnMvpDead"; mapannounce .eventmap$, getmonsterinfo( .mvpid[.round], MOB_NAME ) +" has spawned!", bc_map|bc_blue; end; OnPCLogoutEvent: if ( hp > 0 ) .@less_one = 1; else end; OnPCDieEvent: if ( strcharinfo(3) != .eventmap$ || !getcharid(1) ) end; if ( getcharid(1) != .party_id ) end; getpartymember .party_id, 1; getpartymember .party_id, 2; for ( .@i = 0; .@i < $@partymembercount; .@i++ ) { if ( isloggedin( $@partymemberaid[.@i], $@partymembercid[.@i] ) ) { attachrid $@partymemberaid[.@i]; if ( strcharinfo(3) == .eventmap$ && hp > 0 ) .@alive++; } } if ( .@less_one ) .@alive--; if ( !.@alive ) { mapannounce .eventmap$, "Party wiped!", bc_map; sleep 10000; awake strnpcinfo(0); } end; OnInit: // Configurations ----------------------------------------------------- // Time limit (in minutes) // When time runs out, all players inside the room will be kicked out. // Do NOT set this to zero! set .timeout, 60; // entrance fee (in Zeny) set .register_cost, 100000; // exact amount of party members needed to start the game set .register_min, 2; // id of each mvp. you can add more setarray .mvpid[1], 1086,// Golden Thief Bug 64 1115,// Eddga 65 1150,// Moonlight Flower 67 1159,// Phreeoni 69 1112,// Drake 70 1583,// Tao Gunka 70 1492,// Incantation Samurai 71 1046,// Doppelgangger 72 1252,// Garm 73 1418,// Evil Snake Lord 73 1059,// Mistress 74 1190,// Orc Lord 74 1087,// Orc Hero 77 1251,// Knight of Windstorm 77 1038,// Osiris 78 1658,// Ygnizem 79 1272,// Dark Lord 80 1147,// Maya 81 1785,// Atroce 82 1389,// Dracula 85 1630,// Bacsojin 85 1885,// Gorynych 85 1511,// Amon Ra 88 1688,// Lady Tanee 89 1157,// Pharaoh 93 1312;// Turtle General 97 // number of rounds (default: 39) set .totalround, getarraysize(.mvpid) -1; // item reward for completing each round set .round_item_id, 34139; set .round_item_amount, 2; // item reward for completing the entire ladder set .finish_item_id, 22654; set .finish_item_amount, 10; // bonus reward if ladder completed within a certain time (in minutes) set .bonus_time, 45; // if completed within 45 minutes, this reward is given set .bonus_item_id, 7227; set .bonus_item_amount, 10; // time delay between rounds, in seconds (default: 3) set .delay, 5; // minimum GM level to reset the best record set .gmlvlreset, 99; // event map set .eventmap$, "guild_vs2-2"; // mapflag configuration setarray .@mapflag, mf_nowarp, mf_nowarpto, mf_nosave, mf_nomemo, mf_noteleport, // mf_nopenalty, // disable exp loss mf_noreturn, // mf_nobranch, // mf_nomobloot, // disable monster drop loots, // mf_nomvploot, // 2 of these mf_partylock; // Config Ends -------------------------------------------------------------- mapannounce .eventmap$, "An administrator has refreshed the server. Please re-register. We apologize for the inconvenience.", bc_map; getmapxy .map$, .x, .y, BL_NPC; mapwarp .eventmap$, .map$, .x, .y; killmonsterall .eventmap$; .@size = getarraysize( .@mapflag ); for ( .@i = 0; .@i < .@size; .@i++ ) setmapflag .eventmap$, .@mapflag[.@i]; end; }
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