DEsMOn Posted November 7, 2021 Group: Members Topic Count: 63 Topics Per Day: 0.04 Content Count: 172 Reputation: 1 Joined: 11/16/20 Last Seen: November 4, 2023 Share Posted November 7, 2021 Hello Scripters 1) I'm Looking for Bloody Branch MVP / Mini boss Announcer script, In which when MVP/Mini boss is spawn Via Bloody Branch & killed by player it should announce like this. "Player has Killed Bloody Branch Monster MVP Pharaoh". No need to mention location to avoid Kill steal of Bloody Branch MVPs 2) MVP announcer script required In which it should only announce when its killed in Default MVP map. Announcer should be like this "Player has killed Pharaoh in_Sphinix05. Please reply Thanks in advance..! Quote Link to comment Share on other sites More sharing options...
0 Skorm Posted December 30, 2021 Group: Forum Moderator Topic Count: 33 Topics Per Day: 0.01 Content Count: 1282 Reputation: 393 Joined: 02/03/12 Last Seen: April 11 Share Posted December 30, 2021 (edited) I think this is a better approach because the latter will still trigger on normal spawning MVPS. Change the Bloody Branch item script to... monster "this",-1,-1,"--ja--",-3,1,"BB_MVP_Announce::OnBBMVPDeath"; And then add this npc... - script BB_MVP_Announce -1,{ OnBBMVPDeath: announce "'"+ strcharinfo(0) +"' has killed ("+ getmonsterinfo(killedrid,MOB_NAME) +").",bc_yellow|bc_all; end; } Edited December 30, 2021 by Skorm Quote Link to comment Share on other sites More sharing options...
0 mR L Posted November 23, 2021 Group: Members Topic Count: 10 Topics Per Day: 0.00 Content Count: 177 Reputation: 26 Joined: 12/24/14 Last Seen: December 25, 2024 Share Posted November 23, 2021 - script MVP_Announce -1,{ OnNPCKillEvent: if (getmonsterinfo(killedrid,MOB_MVPEXP) != 0) { getmapxy .@map$,.@x,.@y; announce "'"+ strcharinfo(0) +"' has killed ("+ getmonsterinfo(killedrid,MOB_NAME)+") "+.@map$+".",bc_yellow|bc_all; } end; } 1 Quote Link to comment Share on other sites More sharing options...
0 DEsMOn Posted November 23, 2021 Group: Members Topic Count: 63 Topics Per Day: 0.04 Content Count: 172 Reputation: 1 Joined: 11/16/20 Last Seen: November 4, 2023 Author Share Posted November 23, 2021 8 hours ago, mR L said: - script MVP_Announce -1,{ OnNPCKillEvent: if (getmonsterinfo(killedrid,MOB_MVPEXP) != 0) { getmapxy .@map$,.@x,.@y; announce "'"+ strcharinfo(0) +"' has killed ("+ getmonsterinfo(killedrid,MOB_NAME)+") "+.@map$+".",bc_yellow|bc_all; } end; } Hello Sir, Thanks for reply I tried your script its like normal MVP announcer only. I used Bloody Branch but normal MVP n Bloody Branch MVPs Announcer same.. Should be like this Player has Killed Bloody Branch Monster MVP Pharaoh No location Quote Link to comment Share on other sites More sharing options...
0 rodrigosoares706 Posted December 28, 2021 Group: Members Topic Count: 2 Topics Per Day: 0.00 Content Count: 8 Reputation: 0 Joined: 04/18/20 Last Seen: August 11, 2022 Share Posted December 28, 2021 remove the pair "+.@map$+" Quote Link to comment Share on other sites More sharing options...
Question
DEsMOn
Hello Scripters
1) I'm Looking for Bloody Branch MVP / Mini boss Announcer script,
In which when MVP/Mini boss is spawn Via Bloody Branch & killed by player it should announce like this.
"Player has Killed Bloody Branch Monster MVP Pharaoh".
No need to mention location to avoid Kill steal of Bloody Branch MVPs
2) MVP announcer script required
In which it should only announce when its killed in Default MVP map.
Announcer should be like this
"Player has killed Pharaoh in_Sphinix05.
Please reply
Thanks in advance..!
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