DEsMOn Posted November 1, 2021 Group: Members Topic Count: 63 Topics Per Day: 0.04 Content Count: 172 Reputation: 1 Joined: 11/16/20 Last Seen: November 4, 2023 Share Posted November 1, 2021 (edited) Hello Everyone. I've noticed Players using Bloody branch in BBroom, But when Specially BEE spawns they leave die n leave room and MVP stays there. Because of this when new team try to go in same room they get this MVP by default. That's Why looking for solution when all player dies or Left room MVP/all Monster should auto wipe Or Add GM reset button in same script to remove clear all mob from all room. If its possible please reply... @Elysium Thanks in Advance..!! dali02,82,136,5 script Bloody Branch Room 403,{ setarray $@maps$[1], "alb2trea", "pvp_n_1-5", "pvp_n_2-5", "pvp_n_3-5", "pvp_n_4-5", "pvp_n_5-5"; for(set .@b,1; .@b < getarraysize($@maps$); set .@b,.@b + 1) { if(.@b==1){ set .@menu$, .@menu$ + "Public- "+((getmapusers($@maps$[.@b])>=30)?"^CD0000Closed^000000("+getmapusers($@maps$[.@b])+")":"^007700Open^000000("+getmapusers($@maps$[.@b])+")")+":"; } else { set .@menu$, .@menu$ + "Private["+(.@b-1)+"]- "+((getmapusers(""+$@maps$[.@b]+"")>=5)?"^CD0000Closed^000000("+getmapusers($@maps$[.@b])+")":"^007700Open^000000("+getmapusers($@maps$[.@b])+")")+":"; } } if(select(.@menu$)) { callfunc "GRfunction",$@maps$[@menu],@menu; } } function script GRfunction { if(getmapusers(getarg(0))<=30&&getarg(1)==1){ warp getarg(0),0,0; end; } if(!getmapusers(getarg(0))){ mes "Input a new password."; input($password$[getarg(1)]); next; warp getarg(0),0,0; end; } if(getmapusers(getarg(0))<=5&&getarg(1)!=1) { mes "This room is password protected please input the password now."; input(@name$); if(@name$==$password$[getarg(1)]){ mes "correct!"; next; warp getarg(0),0,0; end; } else { mes "Incorrect!"; close; } } else { mes "I'm sorry this room is full."; close; } } // Duplicates //============================================================ alberta,32,247,6 duplicate(Bloody Branch Room) BBroom#alb 403 comodo,188,162,6 duplicate(Bloody Branch Room) BBroom#com 403 morocc,171,102,6 duplicate(Bloody Branch Room) BBroom#moc 403 gonryun,168,116,6 duplicate(Bloody Branch Room) BBroom#gon 403 mid_camp,221,288,6 duplicate(Bloody Branch Room) BBroom#mid 403 payon,186,105,6 duplicate(Bloody Branch Room) BBroom#pay 403 dicastes01,207,189,3 duplicate(Bloody Branch Room) BBroom#dic 403 mora,43,153,6 duplicate(Bloody Branch Room) BBroom#mor 403 malangdo,152,112,3 duplicate(Bloody Branch Room) BBroom#mal 403 ayothaya,157,102,3 duplicate(Bloody Branch Room) BBroom#ayo 403 BBroom.txt Edited November 2, 2021 by Mael Use codebox Quote Link to comment Share on other sites More sharing options...
0 Emistry Posted January 13, 2022 Group: Forum Moderator Topic Count: 93 Topics Per Day: 0.02 Content Count: 10018 Reputation: 2370 Joined: 10/28/11 Last Seen: 20 hours ago Share Posted January 13, 2022 dali02,82,136,5 script Bloody Branch Room 403,{ setarray $@maps$[1], "alb2trea", "pvp_n_1-5", "pvp_n_2-5", "pvp_n_3-5", "pvp_n_4-5", "pvp_n_5-5"; for(set .@b,1; .@b < getarraysize($@maps$); set .@b,.@b + 1) { if(.@b==1){ set .@menu$, .@menu$ + "Public- "+((getmapusers($@maps$[.@b])>=30)?"^CD0000Closed^000000("+getmapusers($@maps$[.@b])+")":"^007700Open^000000("+getmapusers($@maps$[.@b])+")")+":"; } else { set .@menu$, .@menu$ + "Private["+(.@b-1)+"]- "+((getmapusers(""+$@maps$[.@b]+"")>=5)?"^CD0000Closed^000000("+getmapusers($@maps$[.@b])+")":"^007700Open^000000("+getmapusers($@maps$[.@b])+")")+":"; } } if(select(.@menu$)) { callfunc "GRfunction",$@maps$[@menu],@menu; } } function script GRfunction { if(!getmapusers(getarg(0))) killmonster getarg(0), "All"; if(getmapusers(getarg(0))<=30&&getarg(1)==1){ warp getarg(0),0,0; end; } if(!getmapusers(getarg(0))){ mes "Input a new password."; input($password$[getarg(1)]); next; warp getarg(0),0,0; end; } if(getmapusers(getarg(0))<=5&&getarg(1)!=1) { mes "This room is password protected please input the password now."; input(@name$); if(@name$==$password$[getarg(1)]){ mes "correct!"; next; warp getarg(0),0,0; end; } else { mes "Incorrect!"; close; } } else { mes "I'm sorry this room is full."; close; } } // Duplicates //============================================================ alberta,32,247,6 duplicate(Bloody Branch Room) BBroom#alb 403 comodo,188,162,6 duplicate(Bloody Branch Room) BBroom#com 403 morocc,171,102,6 duplicate(Bloody Branch Room) BBroom#moc 403 gonryun,168,116,6 duplicate(Bloody Branch Room) BBroom#gon 403 mid_camp,221,288,6 duplicate(Bloody Branch Room) BBroom#mid 403 payon,186,105,6 duplicate(Bloody Branch Room) BBroom#pay 403 dicastes01,207,189,3 duplicate(Bloody Branch Room) BBroom#dic 403 mora,43,153,6 duplicate(Bloody Branch Room) BBroom#mor 403 malangdo,152,112,3 duplicate(Bloody Branch Room) BBroom#mal 403 ayothaya,157,102,3 duplicate(Bloody Branch Room) BBroom#ayo 403 you can just wipe it right before player enter a room that has no player inside. 1 Quote Link to comment Share on other sites More sharing options...
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DEsMOn
Hello Everyone.
I've noticed Players using Bloody branch in BBroom, But when Specially BEE spawns they leave die n leave room and MVP stays there.
Because of this when new team try to go in same room they get this MVP by default.
That's Why looking for solution when all player dies or Left room MVP/all Monster should auto wipe
Or Add GM reset button in same script to remove clear all mob from all room.
If its possible please reply... @Elysium
Thanks in Advance..!!
BBroom.txt
Edited by MaelUse codebox
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